Thanks! I’m happy that I got a tiny slice of a game together in time - but yes sadly it’s over too quickly. Thanks for playing and commenting 😊👍🏻
Pete Thorne
Creator of
Recent community posts
Very simple concept, pretty much everything there with lovely graphics and cute animations. So what I think could elevate it:
1. Sound effects for pouring and success/fail
2. Speed to increase throughout the game
3. A score counter to see how you're doing
4. Scaling turned on in settings (for those of us with hi res monitors)
Well done on submitting! I'm the same as you with a few times I failed to submit anything, so keep this submitting streak up!
Reminds me a bit of Minecraft but in 2D. Browser version is a bit buggy on Mac in Safari - I'm hoping Godot fixes this in 4.3 when that's released soon. Like the other commenters I would have liked a sort of play through tutorial maybe - perhaps you pick up existing resources initially, then forge, then move on to mining/killing etc.
Overall tho this game has a lot of depth for a week long jam!
Hilarious! This was so well put together I found myself smiling at the concept as I bashed my finger into the trackpad... actually that was the only thing that stopped me playing - clicker games on a Mac trackpad that doesn't have a physical button are... hard. The haptics did a decent job but they aren't ready for this level of gameplay! Maybe an option to swap to use a keyboard key instead perhaps?
Anyway, an incredibly strong 1st GWJ entry!
Ha - from the comments below it seems I wasn't the only one to not read properly and craft myself to death at the beginning! Was nice to control the digger and I liked the concept once I got going. I missed sound/music - would have added a lot to the atmosphere. Might have done with having UI scaling adjusted to help see the text better also
Love that this is your first jam entry! It's so good for a first timer!
Very solid all round production. Everything is very well balanced - the music keeps the pressure on, the controls are thoroughly intuitive, the goal is clear (especially if you've played other Overcooked style games). Reminds me of the classic Flash games on the early web. I love how we've gone for the extreme opposite levels of chill!
Would not be surprised to see this somewhere near the top of the leaderboard.
I failed here! My tired brain couldn't remember enough of the concepts to actually play the game properly. I wonder if you could have had some kind of incremental tutorial level where you introduce the concepts one by one rather than all at once.
Having said that - the others below managed it, so maybe it's just me!
First ever game??? Wow! Great effort. Well done on pulling this together and submitting!
Was very chill just floating around in space. Took three or four attempts to read the controls and then reenter the game to get anywhere but then I could float towards and grab rocks. Music was great, needed sound effects maybe too for grabbing and throwing? Mad impressive to put this together in one week for a jam
thanks for playing and leaving a lovely comment. It’s interesting how a couple of people mentioned about having the courage to do a 3D game. I’m actually terrified by 2D and that’s because I’m fairly comfortable in blender and it means I can do all the asset design and the level creation in the same place and then when you come to Godot it’s just just about hooking up a different animations. Whereas with 2D you have to create all your assets in one place import them then build the levels all in Godot, so yeah I’m just a bit strange and find 3D easier!
Right played it again now I know how to do it right, yes the game works well, the areas are laid out well for manoeuvring around and getting work done and the difficulty is well paced to keep you busy but without being too much at the start. The browser version is causing weird restarts occasionally on Safari but that's likely a Safari issue rather than anything else.
Nice little game, Well done!
Took me a while to realise "Overforged" is referencing "Overcooked!" - d'oh! Crazy energetic little forging game, my first attempt I messed up by trying to use Drop to put the ore and wood on Fires and Anvils, once I reread the instructions and realised I needed to use the E key I was sorted. Not quite enough fanfare when you deliver an order maybe? A really great game and congrats on the first time GWJ entry together!
Tricky little game but a good concept overall. You fight enemies and gain scrap, you forge the scrap to upgrade your sword or armour. Everything is there in those simple mechanics. Now, what you are missing is some sound effects and music. Put that in and you've got a decent game. Solid first effort. Well done on submitting to GWJ!
This was such a clever idea! You've actually allowed the player to forge and create anything they can think of but with a cool twist to challenge us to build the correct shapes. The physics can be temperamental at times and sometime pieces were rejected or just disappeared for no reason so maybe a bug in there somewhere. But overall a very cool idea with just a couple of minor gremlins to sort out.
We had similar ideas! My ambition was to have your forging all kinds of different things but then I went all 3D and high def and wasn't able to do multiple items in time.
Your graphics are cute and I'd love to see them better - please think about turning on scaling in the Project Settings next time so people like me with not the best eyesight can enjoy your creations more.
Congrats on your first GWJ entry!