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Hi there, from Utah USA! I'm a hacker-of-all-trades that got his start in web development and just did whatever else was asked of me as it came along. I'm always trying to learn something new in the IT industry. I've studied and dabbled with various game development technologies and principles, but never found the time/energy/motivation to actually put a game together. I've been meaning to do a Ludum Dare for the past year or so, however, work always got in the way (including last weekend). Hopefully I'll be able to squeeze in at least 48 hours worth of work over the next 30 days. I've played with libGDX a little, but I will ultimately be learning it as I go in this competition. It will mostly be a solo project, but I'll at least bounce ideas off friends and family over the holidays.
Good luck and happy holidays.
Hi there,
I'm Merijn, would be indie game developer by night. I live in the Netherlands with my wife and cat and have a daytime job in finance. I have been dabbling with game development for over 20 years, but only in recent years have actually made something for a wider audience.
I will be working alone - and will try to use some new technics from scratch. Not sure if this will become a viable contribution - but I will give it a try.
Wow. So many people here! Hope we will see some good contributions! Have fun!
Hi,
I'm Clifford. I did completed an intro to Java course at a university about 3 months ago, and have been using LibGDX for my games ever since.
I'll be aiming to only use Scene2D (as I find it cool and easy to use for UI's and such), get my sounds from Freesounds and make my own art! :D
I use Eclipse mainly because I've gotten really used to it, and it's not a half-bad IDE.
Good luck to everyone taking part!
Hi everyone, i'm Meursault and i'm using this jam as an excuse to learn Libgdx. I have about one year experience with game development as a hobby but i only used Unity. So this jam will be my motivation to try out new things with libgdx. So there is nothing fancy to expect but im looking forward to the experience.
Good luck to everyone!
Hi, I'm Mike and I'm going to give this a shot. By day I'm a developer doing mostly Web related stuff (C#, HTML, Javascript, SQL, etc) but games are more interesting. I've done a couple game jams before and I'm liking the idea of this being a month long as I'm a busy person. Obviously I'll be using LibGDX, but other than that nothing is decided at this stage, probably GIMP for graphics though.
It'd be awesome if you could follow along, I'm on Twitter here: Okinawa Terminal
We take part as a team of two. We haven't decided on what libs and frameworks to use apart from libGDX of course and IntelliJ.
Hi all,
I am Chris, a computer science student from Germany. My main focus lies on computer vision and signal / image processing in medicine. I've played around with libGDX a litte and decided to try my first game jam / contest.
Good luck and have fun.
Hey everyone,
my name is Flo, i study CS in Germany too and work together with Chris. Mainly I develop web applications & Android apps. At work with focus on eHealth. In the last few months I started working with libgdx. I never attented a game jam before, but I think this is gonna be fun.
Good luck and I hope to see some cool games.
I'm Jason. I left my job as a mobile developer to found Broken Shotgun. I've been a huge fan of LibGDX, but I have been recently experimenting with other game engines that have more comprehensive tool sets & IDE's (Unity, Unreal).
I am excited to play around with new stuff like Overlap2D, Spine, and not to mention all the new updates that have come to LibGDX since I've been learning other stuff!
I usually work alone, but I'm always looking for people to collaborate with! If you still don't have a team and want to work together, reply to this comment! :)
Hey,
Adam here. I didn't think I would be entering this given the theme, but I decided on a game idea within 5 minutes so I decided to give it a go. I am making making ports for desktop, android, and html (I don't have any ios devices sorry).
My idea is spore but with planets and not cells and I will most likely be doing this myself.
Hello,
we are Nuke The Moon And Friends: 3 experienced Java / libGDX developers and a talented game artist from Hamburg Germany. The official channels of Nuke The Moon are @NTM_Games and nuke-the-moon.com. But we have personal channels as well @lovisbrot, artstation/mechanika and @HofmannLuca. We cant hardly wait to start developing and see the work of other teams. Have Fun!