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Introduce yourself! Sticky

A topic by badlogic created Dec 13, 2015 Views: 9,562 Replies: 191
Viewing posts 121 to 140 of 197 · Next page · Previous page · First page · Last page

Hey all, I'm Sonny. First jam here. I released an online space shooter using libgdx about a year ago. Looking forward to working on something new. I'll be trying out Ashley and Overlay2D for the first time, with Gimp and Inkscape for graphics.

Howdy!

I'm Peter, mostly a web developer by day. I don't know libgdx yet, it's been ages since I've used Java and I might not have much time for this, but I'm joining the jam. This will be mostly about learning new stuff and getting the hang of doing a mobile project, but hopefully something finished will come out of it. Will be sharing the progress in a devlog thread.

Good luck everyone!

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Hello, fellow game enthusiasts.

I'm Connor. A guy that has never used libGDX before.
Yes, that's correct. I'm looking into joining this 28-day jam when I haven't used libGDX before and I haven't coded in Java in a few years (and was never really grand at it, either)

Am I going to try to learn to use libGDX and make a game in 28 days? Damn right I am. Will it be possible? Iunno, time to find out. As such, though, I wont be starting a dev blog until I'm at least working on the game itself. Once work of any form starts, the dev blog will also start.

Joining the jam alone. Not sure what other programs I'll use yet as I'm not familiar with libGDX, but I'm familiar with Gimp so that's probably gonna be in there somewhere.

EDIT: I have a feeling me and the post above me will be best friends.

Hi all,

I'm James. I'm using the jam to experiment with Kotlin which has been picking up steam lately in the Android dev community. Looking forward to seeing what everyone comes up with. Good luck all!

Hi. I'm Linus. A web developer just recently started making games. LibGDX is my favourite game framework so I'll definitely enjoy #libGDXJam. If you'd like to see my progress check out @shingekinolinus

Good luck to everyone, and I hope you have fun :)

Heyo!

Names Harry. I'm a self taught, at home developer who is keen about having soon fun with this jam. Been coding with LibGdx for 6 months now. Not 100% sure about a win but I'm ready to get started early tomorrow :D

Submitted

Hello everyone!


My name is Leonard, I'm a self-taught programmer and I've been using libGDX for a while. Never actually finished a game though, so it's time to change that. I'll be working alone, doing all of the design, programming, graphics and so on. Updates will be here and on my twitter @polydus. I have a basic design ready and I'm looking forward to building something that's pretty awesome.


My favourite color? Really anything but #ff00ff. #212121 is not bad.

Hai guise!

My name is Alec and i am a student from Brasil.

Gonna make a fun space game!!! Yay :D I want to work as a game developer eventually.

If i win and get one of the Apple devices i will sell them to buy 2 equivalent android ones. :P

I am not sure if shipment to Brasil will be a problem. Probably will. I just want Halfway steam key beacause i don't like piracy in indie games. :P

Hey there,

Guillermo here, from Chile. I am an android programmer who loves his work, and I've always dreamed of developing video games. For some time I am reading about libgdx, but I not dared to begin to develop my first game.

I know that libgdx is the best framework for mobile devices, because offering compatibility with all android devices, regardless of whether devices are high or low range; for this reason I chose among the other options. I reach to this conclusion after I read a book of Unity, and run in my nexus one.

I do not have a team, just me.

Guillermo

Hi, I'm Kacha, a Cs student and budding indie developer, this will be my first jam and im hoping to have fun learn a lot and develop mmy skills as a coder/game dev. I'll be using libgdx of course and probably box2d. I'll be working with my brother in a team of two.(My sister shall serve as a consultant on story and art direction)
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Hi Everyone :) I'm Pavel, a web-developer at day and newbie game developer at night. I'll be using LibGdx, libgdx-utils, Bfxr, Spriter, PS and ofc i'll look for some assets at opengameart. I'll be working alone :)

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Hey!

I'm Ralph, lone wanderer-samurai. Not super new to LibGDX, but I've never finished a game in a game jam. I'm about to change that.

Tools I'll be using:

--IntelliJ IDEA
--Tiled
--Krita
--Aseprite

And of course, libGDX (with some included Box2D stuff).

Hi,

I'am Alex, java developer from Russia. I'am not a game developer, this is all new to me.

I'll do my best to make it in time.

Submitted

Hi all, I'm XdebugX from XdebugX Games. I'm going to try to develop a game for the libGDX Jam. My games title is tentatively "Trouble with Tribbles". Will be a casual breakdown type game with space theme and furry Tribbles.

Submitted (1 edit)

If you'd like to connect with me on social media my twitter is:
@XdebugX_Games

Facebook:
https://facebook.com/pages/XdebugX-Games/181395471887491

My games for Android (about half made with libGDX)

https://play.google.com/store/apps/developer?id=XdebugX

My games for IOS (All made with libGDX and RoboVM)

https://itunes.apple.com/us/developer/jeremiah-mcleod/id1020561190

My website:
http://www.xdebugxgames.com

Hi guys & girls,

I'm Faisal Rasak. Solo (night time) indie dev at Monster Brain Games. Used the Awesome LibGDX for my first android Game Spell-it and some other games. Joining previous LD jam also encouraged me to took part in this as well.

Bit afraid to risk using for the first time, Overlap 2D and if possible GDX-AI too. Keeping Devlog is Tiring but quite useful for other devs I guess. I'll try to keep my Devlog interesting and useful.

Will also be using free game art from OpenGameArt, sounds from it, music from kevinmcleod probably.

I'm learning about Life in Space. There are indeed useful sites (for kids) explaining Life in space by NASA and Japanese Space agencies etc. Hope it might help me get some interesting ideas for Game.

It motivates me to read through (not completed reading yet, because its so much) other dev's curiosity and readiness for this jam. Hoping to create and complete a beautiful playable and enjoyable game to the first ever libGDX Jam.

And hopes to play Awesome games from other devs as well. Looking forward to your awesome ideas, which inspires me and other devs as well.

JAM ON ..

Marc here. I've been using LibGDX for a while but it's my first ever jam. I'll be playing solo in this jam. I'll be using LibGDX and I'll probably be giving Ashley a try for the fist time. Depending of what I come up with for the topic I'll most likely use Box2d and Tiled for the levels. I'll use Eclipse as my IDE of choice.

Happy coding!

Submitted

Hi everybody!

I'm Zem. I'm going to create some arcade with story-telling.

Technically, it is not a surprise - I'll use libgdx with custom wrappers and implemented basic Ecs stuff.

Viewing posts 121 to 140 of 197 · Next page · Previous page · First page · Last page