Might be cool to add an actual attack on a cooldown where you can swing the tail round to a specific point but you can't move while using the attack to allow for some hail mary escapes, it was a bit too hard to dodge enemies and the tail after just a few turned up but I really like the concept.
Play game
Flail Tail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1995 | 2.857 | 2.857 |
Originality | #2249 | 3.057 | 3.057 |
Overall | #2785 | 2.686 | 2.686 |
Presentation | #3933 | 2.143 | 2.143 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Flail Tail, you are joined together with your weapon because it is attached to your body.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This was quite a nice take on the games I've seen on this jam with the weapon attached to the character - I expected it to have this swinging mechanics, but the fact that this game didn't made it quite appealing and interesting. Nice job on the game, really enjoyed playing it!
I like the idea to attack with the tail. It was a bit difficult to dodge enemies sometimes since I had to dodge my own tail too though, maybe it'd be better with a more wiggly tail or just remove the tail damage to the player ? Anyway, good job :)
I honestly wasn't expecting much at first glance but it was really fun! I definitely see this being super engaging and addicting with more polish, perhaps some swinging with the tail? You definitely found a cool mechanic and your dev art is super cute, good job!
Simple concept, simple execution, but it works well ! A little indicator for off-screen enemies would be appreciated : I died a lot with enemies jumping on me from the edge of the screen ^^. I also would have loved some music :).
The graphics need a bit of polishing in my opinion, but the concept is awesome: simple, yet fun and can become quite challenging. Good job! :D
neat game, gets addictive with how quickly you can be back in the game after dying.
Simple but lovely, a little more art and physics to the tail and it could be released on steam today!
A good start! Have you tried using the Spring Joint 2D or Distance Joint 2D components?
Nice game! The concept is actually quite unique and interesting, and the basic cat sprite is quite nice too :) Some improvements would be to have better art like maybe starting off with changing the default Unity background colour to something else instead :P Otherwise, great work, the game has a lot of potential.
Cool! The concept is cute and it makes for an addictive game loop. I will say that I died more often due to not being able to hit the enemies (the movement of the ball is rather awkward) than moving into the ball as was most likely intended. The presentation can be improved, of course, but this is not a bad start!
Nice job! It would've been very nice to see some physics with the tail.
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