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Ana Merz

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A member registered Feb 02, 2021 · View creator page →

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Recent community posts

Thank you! We wanted to put a little twist on traditional hidden object games by adding parallax:)

We will continue the development and try to turn it into something bigger.:)

Thanks so much for featuring our game!:) Creating a cozy, relaxing experience was exactly what we were aiming for:) I'm especially glad you liked my watercolour art:)

Thanks so much - I'm happy you enjoyed the game:) Indeed, we planned more levels, but handdrawn art takes lots of time, so I just didn't manage to finish everything in just 4 days. But we plan to continue the development of the game once the jam is over:) There will be more of Mochi's adventures:)

thank you so much for kind words!:) It honestly cheers me that you noticed so many of the little details we put into the game:) Handdrawn art takes a lot of time to make and I'm always happy when somebody notices it:)

We wanted the whole experience to feel warm, cozy, and handcrafted, so hearing that it came across that way is incredibly rewarding:)

Mochi is the cutest - and I really want to hug him!:) We are thinking of making more of his adventures after the jam is over:) It's especially motivating since the response to the game has been so much more positive than we ever imagined:)

I'm really pleased you enjoyed the game:) Some critters were very tricky to find;)

Yes, hand-drawn art takes a lot of time (but hopefully the result is worth it:)) and on the last day of the jam I realised that there is no way I will finish all levels that we planned. But I cant wait continue development after the jam is over - and hopefully we will make lots of Mochi's adventures:)

thank you! yes, hand-drawn art takes a lot of time and on the 4th day of the jam I realised that there is no way I will finish all three levels that we planned. But we will continue development after the jam is over - and hopefully we will make lots of Mochi's adventures:)

thanks so much! I'm really glad you managed to find all the critters - some were quite tricky:) It was really fun to make the game and we will make more of Mochi's adventures after the jam is over:)

Thank you so much!:)  The parallax was something we  wanted to try to make the scene feel a bit more alive -  I'm really happy you enjoyed it!We'll definitely keep developing it after the jam!:)

thanks so much! Yes, 4 days just wasn't enough to finish everything we planned - handdrawn art takes a lot of time. But we will continue development after the jam is over:)

Aww what a cute name for a pet:)

Yes, there should be 1min cooldown, but I agree it's not very noticeable - I'll fix it after the jam ends:) Thanks for the very useful feedback! 

Thanks so much - game jams is an awesome opportunity to test ideas for games:) Maybe we'll make a steam game out of Mochi's adventures too;)

Thank you so much!:) I'm really happy you liked it! The parallax is something I wanted to try to make the hidden object genre feel a bit more alive. We'll definitely keep developing it after the jam!

aww thanks so much:) mochi is the cutest and i want to hug him too:)

we will make more of Mochi's adventures after the jam is over:)

I'm happy you enjoyed the game !:) we planned to make more levels, but there was just not enough time. We will continue development after the jam ends:) and maybe make a steam version:)

Thank you so much! After the jam ends, we plan to continue working on it:)

Thank you so much! I'm really happy to hear you enjoyed it! After the jam ends, I definitely plan to keep working on it. And we are thinking to turn it into a full Steam game one day:)

Thank you so much!:) I'm so happy you liked Mochi - I'd like to hug him too!:) We have lots more ideas for his adventures;)

And thank you for your kind words.  I completely understand that everyone has their own opinions and preferences - hidden object games are a niche genre, so I know they won't click with everyone. What matters most to me is that so many people have genuinely enjoyed the game and found it relaxing—that's exactly what we were hoping to create. Comments like yours really motivate us to keep developing the game:)

Thank you for giving the game a try and for sharing your opinion.

I understand that hidden object games aren't for everyone. They're generally designed to be slow-paced and relaxing rather than challenging or action-oriented, so the gameplay is intentionally different from many other jam entries. That said, I understand that this game genre  just didn't resonate with you.

Thanks a lot! :) I'm so glad you liked it! I wanted to put a little twist on traditional hidden object games by adding the parallax. I can't wait to continue working on it after the jam!:)

Aww thanks so much - Mochi is the cutest:) and I can't wait to make more of his adventures after the jam ends:)

I'm happy you enjoyed the game - it's nice to take a break and play something relaxing sometimes - and that's what we were aiming for:)

Yes, some bugs are a bit tricky to find:) We should have made easier levels, but there was just not enough time. We will continue development after the jam ends:) 

Thank you so much!:) We will continue the development after the jam ends:)

Thank you so much!:)I'm happy you had a good time playing the game:)

I'll definitely continue development after the jam - and maybe even the full version on Steam:)

Thank you so much!:) Creating a cozy, relaxing experience without timers or pressure was exactly what we were aiming for:)

I'll definitely continue development after the jam, and hopefully one day I'll be able to release the full version on Steam:)

Aww thanks so much! Mochi is so cute that I can't wait to draw more of his adventures:)

I think it might be related to how FMOD behaves in the browser. Could you try a different browser? If that doesn't help, the Windows download should work without the audio issues.

thanks so much! 4 days wasn't enough to finish everything we planned, but I'm excited to continue developing it after the jam!:) and maybe making a steam game from it:)

Mochi is the cutest:)

I'm excited to continue developing it after the jam!:)

Thanks so much! We are happy that you enjoyed it:) I'm excited to keep working on it after the jam!:)

Thank you so much!:) I'm really happy to hear you enjoyed it!I'm excited to keep working on it after the jam!:)

Thank you so much!:) I'm really happy to hear you enjoyed it!

thank you so much:) making handdrawn art takes a lot of time, but hopefully the result is worth it:)

thank you! i'm glad you enjoyed it:)

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ah thank you so much for such a lovely comment:) It honestly means a lot to hear that the game gave you a chance to unwind.

Creating a cozy, relaxing experience without timers or pressure was exactly what we were aiming for. I'm especially glad you liked the parallax and the little critters hiding behind the scenery—we had a lot of fun designing those moments!

The response has been far beyond anything we expected, and now we're planning to turn this into a full Steam game:)

thanks so much!

Thank you so much!:) I'm really happy to hear you enjoyed it! With how much people seem to be enjoying it, I'd love to turn it into a full Steam game!

thanks so much! i'm happy you enjoyed the game:)

thanks for the useful feedback! After the jam is over, we will continue the development!:)

aww thanks so much!

Mochi is the cutest:)

thanks so much!

Thank you so much! That was exactly the kind of relaxing experience we were hoping to create:)

The response has been far beyond what we expected; we'd absolutely love to turn it into a full Steam game:)