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Ana Merz

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A member registered Feb 02, 2021 · View creator page →

Creator of

Recent community posts

thank you so much! We are planning to make more games soon;)

we are happy you enjoyed the game and appreciate that:)

thank you for your support:) we really appreciate that:)

thank you! i'm happy you enjoyed the game:)
by the way, there is an extended version now;) https://anamerzlaya.itch.io/ignore-the-blackbird-full-version

thank you for the kind words:) i'm really pleased to hear that the game resonates with people!

the extended version of the game is now published on both itch and steam, and we are looking forward to start working on the continuation of this series!:)

Ignore the blackbird is a cozy watercolour puzzle game that begins with a sunny summer day, but gradually fades into a somber, surreal experience. Players solve puzzles and uncover the story by observing their surroundings and following clues from the mysterious blackbird.

The project originally began as a one-week prototype created for Brackey’s Game Jam earlier this year. It exceeded all expectations and won “Best Visuals” and became the most popular entry out of 1430 submitted games. After being featured on the front page of itch.io, we decided to expand the project into a longer, more story-rich version.

https://anamerzlaya.itch.io/ignore-the-blackbird-full-version


thank you so much for your kind words:)
we are very excited to present the extended version of the game - just in a few hours!:)

thanks for your offer!:) for now we release the game only in english, but if it will perform well, we might add other languages - so I'll keep your offer in mind:)

that would be great if you play other games too:) actually they are much "lighter" than this one

thanks for playing our game!:)

thank you so much for kind words:)

We plan to publish the extended version of the game tomorrow (14.05) and start working on the next game in the series - and hopefully it will be ready in winter 2026/2027:)

thank you so much for kind words and making the video about it!:)

yes, that will be the beginning of the next game in the series - let's hope we will start working on it soon:)

Thanks for your support! I gave it quite a bit of thought, and decided that yes, there will be itch version of the game!:)

thank you so much:)

thanks for playing our game!:)

thank you so much! i really appreciate that you like this series:)

aw thank you!:) hope you will enjoy the game:)

thank you! I'm happy you like my games!:)

thank you:)

that's very strange - maybe try to be a bit more precise with positioning leaves over the horizontal lines - the characters on the leaves should be just slightly above the line

hopefully it will be ready in the beginning of May;)

we are happy that you enjoy the game:)

if you are not sure about the letters, try to drag them to the indicated positions, and if one of them will stuck it will mean it's on the correct place and it will give you a hint:) You can also do that with all the letters - just randomly try to put them on the indicated positions and see if they will get stuck:)

thank you so much:) we are now working on the extended post-jam version and hope to release it soon:)

thank you so much!

yes, watercolour art is taking really a lot of time - but I think it's worth the effort:)

thank you so much! we will have a steam wishlist in the next couple of days and plan to release the game in beginning of May:)

thank you so much:) we are now working on the extended post-jam version and hope to release it soon:)

thank you so much for kind words! that's really great that the game is making such an impact on people!

we are now working on the extended post-jam version and hope to release it soon:)

thank you so much:) we are now working on the extended post-jam version and hope to release it soon:) And afterwards we will work on the full game:)

thank you so much:) the game was made in just one week for the game jam, so we didn't have time to implement everything we wanted - but now we are working on the extended version and hope to release it soon:)

Thank you so much:) I'm happy you enjoyed the game:)

thank you so much:) I'm happy you think so:)

I'm so happy to hear that:) thank you:)

Thank so much for playing our game and your feedback! Indeed, some UI elements would be great to have - but in one week jam there wasn't just enough time for everything - but now we decided to make a more extended and polished version of Ignore the blackbird - and release on Steam some time in May:)

And answering to your question, noAI was used whatsoever in the game, absolutely everything is human-made:)

Thank you so much! We are happy you enjoyed the game:) We are planning to publish the extended post-jam version soon:)

We are happy you liked the game:)

thank you so much:)

what do you mean? the bonus scene is not related to the story in the game - it's just our intentions to create a full game:)

Thank you so much for playing the game! I watched the video (I think the English translation is not always working) and it was interesting to watch how to solve the puzzles! Unfortunately the game so far is only in English, so without reading all the dialogue you might have missed some of the story. We will consider adding more languages!:)

Yes, indeed we are starting to work on the full game - and hopefully some time this year we will release it:) 

thank you:)