Awesome job! The voice over parts sound very well done, great visuals and music too!
Would love some feedback on my game when you get a chance!
Criteria | Rank | Score* | Raw Score |
Overall | #248 | 3.904 | 3.904 |
Presentation | #315 | 4.085 | 4.085 |
Originality | #343 | 3.947 | 3.947 |
Fun | #400 | 3.681 | 3.681 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a series of escape rooms where you cannot move, as the player is joined together with the world. You are stuck to a chair that is slowly being pushed towards an incinerator. The only way to move around and solve each chamber is to fire your detachable rocket arms and punch the emergency stop button!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Awesome job! The voice over parts sound very well done, great visuals and music too!
Would love some feedback on my game when you get a chance!
Holy shit. Where do I even start?
This game is phenomenal. The art is great, the story is great, the music is perfect. So much to love. I honestly thought the commentary was going to be annoying after a while, but I was happily wrong. It was so funny and had me chuckling often. I still laugh pretty hard at the “glass things” bit where it gets broken lol Got some really strong Portal vibes.
My only critique is that the round would just end if you use up all your bear arms. Cause on some levels I just had to wait until I died so I could start over. Other than that? It’s perfect. Absolutely love it. This game better be Top 10 or I’m going to riot.
I’ll be following you all for updated builds and more games. Great job to all of you!
Haha the commentary is so funny, Especially the sister.
BTW, Would love for you to try my game too.
It is an Action Platformer with unique controls.
https://sgt-blade.itch.io/wartorn
Teaser:
Wow, what an amazing game !!!
Kudos guys, lets start with how much I love the art style, the simple models and the hand painted textures were perfect and gave you the perfect tools to build various levels. I also loved the fact that you guys used two LODs for the crates, great !!!
Voice acting was funny and kept things alive. The controls were good, a bit wonky at times but I was playing on the browser so that might be better on the PC version.
Great work overall, not sure how the game fits the theme but i liked it so much that i didnt mind at all lol.
I hope you have some time to play my game and give some honest feedback from designer to designer.
Keep up the good work !!!
Rem
When I thought escape rooms couldn't surprise me anymore... comes a game so full of charm and wit, with a funny twist on the formula! I loved every second of it!!!
I would suggest a tiny QoL improvement though: once you're out of rocket arms, it would be nice if the treadmill pushed you quicker to the incinerator, so as to reset the room without giving the player a reset button. It only happened once but it was definitely noticeable.
Overall, great job, congratulations and see you next jam hopefully!
This is the funniest game I have played until now in the jam. Great job.
Very creative interpretation of the theme, makes for a very fun & unique gameplay. The voiceover is really hilarious too. As much as I love this game, I think you really need to add the quick retry button, I know you dont want to, but I think it's a must ;)
Awesome job though! Congrats!
Interesting take on the theme! I really liked the time limit being expressed through physical movement - it made the planning when and where to take a shot quite engaging.
I like all of it. The art, narration level design all good. But I an not sure how it fits the theme
Cool concept! Funny voice over!! Game Feel is really well done and fun to shoot. Need a restart button.
Love the voice over and concept! I wish I could look a full 360 before launching my arms, but that's really my only critique. Great stuff.
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