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ThirdFace

40
Posts
A member registered Dec 04, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing. I spent most of the time creating a crafting system and did not have time to properly implement the failing mechanics even though I had it in mind.

Surprizingly hard

Good execution of simple but powerful concept. Reminded me of Rick and Morty episode

I got stuck way too many times

Hard to move and hard to kill enemys. Do not see how the game fits the theme. 

Good job for a beginner

Wow, everything from concept to presentation is great and fits the theme

Game is a bit rough, but the idea is certainly unique

Hard to understand how it is ment to be played I got stuck on first red cube

Good visuals and puzles, it is wierd that last cog is set up automaticaly, but all others have to be let go to activate

Simple well executed concept, with nice level design

I kept dieing and jump was not strong enogh to get to oter platform, and I do not get how it is relayted to the theme. It may be ok mobile game after fixing issues I mentioned

Good execution of original concept

Good graphics and style, but controls can be improved and game can be split in to levels

Good game. Maybe add something that stops flying in joined mode forever

Wery uniqe game with interesting mechanics and fits the theme well

Controls are hard to get used to

I like all of it. The art, narration level design all good. But I an not sure how it fits the theme

I like the style, and the idea, but it is hard to aim with WASD and level 1 is very hard

I do not see how it represents the theme

I got stuck on level 3

I do not see how it is relevant to the theme

Nice art and cool concept all it needs is a little more polish

Great visuals but I do not see how it fits the theme

I like how it tutorial is voiced) better then in some AAA games) 

Simple concept, nice art. Hard to move and wtf is blue crystal for

Best Art I have seen so far

Snake but with meat people lol

Simple gameplay. Music works half of the time. But art and story is great

Interesting concept, but levels are too hard

Funny concept, but controls can be improved

Idea has a good potential, but I think it can be realized in a better way

Slenderman but with Bigfoot

WASD to move, Q and E to hook to the object or the wall. Hooks shoot out of arrows < + > Space bar to jump and glide

I did not fully understand the fusion part, but controlls are nice

I like the style. Hook somehow kills any object by connecting object to nothing. 

150 iQ game 

Camera controls are killing me. I managed to open a door but it closed way too fast to go through

Interesting concept, but update of the movement takes way too long

I like the style, but it was hard to dodge obstacles