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Dead_Weight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #522 | 3.577 | 3.577 |
Overall | #605 | 3.641 | 3.641 |
Originality | #742 | 3.692 | 3.692 |
Presentation | #865 | 3.654 | 3.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are tied to your best friend and so is the police
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The visuals of this game are well done and the music and gameplay were very impressive as well. I feel like this has the potential to be a commercial game if you further polished it :)
Thank you very much for this nice comment. We definitely will try to polish the game further after the Jam.
Such a nice game. It feels really polished for the 48h limit. I enjoyed exploring the levels and just got so into it, very engaging gameplay. At first it was kind of hard to figure out what to do, but it got clearer and clearer the more I played. I'd just like to suggest some kind of checkpoint system or something like that, after spending long time on a level it got frustrating when I accidentally stepped into someones laser or just got pushed into it. I also think that it is very unique, the spin of making the connection that joins us together into a weapon is just so good. Great job!
Thank you very much for your nice comment. The team and i will see what we can do to add a form of checkpoint system after the Jam. I should probably also mention that "some" colliders are in fact broken.
Nice idea with the ankle lasers! Game plays well and looks good. Fitting audio, too. The second level seemed a bit too large, with so many directions to go only to find enemies and dead ends. If you could find something, like a collectible maybe, that would make it feel more like worth the effort of having gone to the wrong direction. Sometimes the enemies got stuck in walls and other stuff.
Thanks you for this well needed piece of feedback. We will see after the Jam what we can do to make the second level more active (ie. collectibles and that sort of thing). Yes the issue with the enemy is a common issue that we didn't have the time to fix, we will try and improve the game as much as we can after the jam.
Thank you very much for your comment. :)
This game is so underrated! The art style is next level!
Thank you very much for liking our game, we are happy to know you liked our game. We will try our best to perfect the game after the jam, but until then, thanks for liking our game. :)
"You are tied to your best friend" hahahah, very interesting narrative start xD
Nice game, it feels good to defeat police by throwing my "friend" into them hahah
We are happy to know that you liked our game, we are also happy to know that you liked our narrative. :)
Nice graphic, interesting concept, and cool music. One of the best game i seen here
Thank you very much for these kind message. We are very happy that you liked the game. :)
This was a very fun game! The concept is really interesting, and loved that you could pick up anything and throw it! A few bugs here and there, but overall an amazing game! It's really good art, and the thumbnail art is excellent! The music fits as well! Good job!
Thank you very much for the feedback, we are glad that you enjoyed the game, the art and the music. We will try and fix the bugs after the Jam.
Cool game :) A few collision detection and pathing issues, but really nice for only two days. Well done!
Thanks Martin, we will definitely try and fix some colliders and the pathing issues in the game after the Jam
Nice art and cool concept all it needs is a little more polish
Thank you very much for the feedback, we will definitely try and polish the game some more after the Jam.
Love it - especially to be able to throw the "dead weight" around :D
Thank you very much for the feedback. We are happy to know you had fun.
The combat was really fun! The lazers of dead police slowed me down a bit though. I love how you learn to move faster by throwing then dashing; nice!
Thank you very much for the feedback, we tried to make the game as fast pace as we could but we weren't able to perfect the a consistent speed in the entire game. Once the game Jam is over, we will try and fix this issue.
Nice mechanic. I didn't get hoe to defeat the enemies, I just threw stuff at them and sometimes they died.
Cool music !
Thanks you very much for the feedback, we will try and integrate more player instructions inside the game. As explanation, the laser is in-between the player and the buddy i supposed to be the damage dealer.