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Geared Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #86 | 4.440 | 4.440 |
Overall | #346 | 3.813 | 3.813 |
Fun | #401 | 3.680 | 3.680 |
Originality | #1624 | 3.320 | 3.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Joining Gears/Cogs together is how the puzzle chambers are completed.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
great game. very polished and stuff, but chamber 6 was really something.
Thank you! (Something... good? )
it was very clever, but very hard.
Ah thank you.. if you liked that chamber you should try the post-jam chamber 7 when it comes out ;)
Good visuals and puzles, it is wierd that last cog is set up automaticaly, but all others have to be let go to activate
Thank you for your comment. There isn't a reason you wouldn't want the last cog to fit, however you might not always want to connect a cog to an activator.
This felt really well polished! The difficulty curve was gentle but still satisfying, and the art and audio matched perfectly. The two issues I had with it were that sometimes jump pads would send you in a weird direction, and platforming when holding a gear was a bit tough because it takes up so much of the screen. Outside of that, though, this was a really great entry. Nice work!
Thank you! I fixed those two issues in the post-jam version already, just waiting to update it now.
I quite like the sound design here, and the quick movement feels surprisingly good for a puzzle game. While that may not be how gears work IRL they're always a cool aesthetic so I'll let it slide :P
I do wish the bounce pads were a little more consistent in their launch direction (sometimes I got sent askew if I didn't land directly on top) and maybe a mouse sensitivity setting could be nice (it was a bit low for me).
thank you for your comment. I have rewritten the code for the jumppads and they work almost flawlessly now, unfortunately I can't update the game right now though :p and I will be adding settings for brightness and sensitivity as well :)
This was really fun to play! The game fit together nicely with good progression for the puzzles. The visuals were a little too bright, so options might help a bit. Really excited to see what you do with this game!
Good note about the brightness, and thank you!
Wow! Very nice! Good set of puzzles and the sound design is lovely. I like the take on the theme as well.
thank you very much!
omg you can bhop Speedruns of this game would be sick...
also beautiful game you've really outdone yourself for two days work.
Thank you very much!! I thought a lot about speedruns of this game as well, and how I could implement a timer :)
Nice puzzle Game! In chamber 5 I didnt manage to jump up, the boosted jump pad alwas made me jump straight to the left. But was really fun to play, I liked it!
Thank you! I'm aware of the jump-pad bug and have already fixed it in the post-jam version of the game.
Loved it and loved how you were able to translate the Game Jam theme!
Very impressive designs, transistions, sound effects, game logic and puzzles and use of fonts in this limited time! This game has all the potential to be one of a kind Kick A$$ game! Well done!
your words are appreciated, thank you!
A nice puzzle game! Super good presentation. I can see this game doing well in the future with more mechanics/levels.
Will continue development, thank you!
@HaniALK you made a masterpiece man super interesting and well polished, the transitions between scenes were really good. Great work :D looking forward for more levels.
thank you so much, it means a lot :)
Really neat little puzzle game! the aesthetics are really nice and the gear sounds are oddly satisfying.
My only gripe is how easily it was fall off the edges, I found it took me out of the puzzling, personally. Still really enjoyed it though!
Thank you for the useful feedback and the compliment!
A little short but it's amazing! Looking forward to more levels!
I appreciate it, thank you! I am already working on more levels and improvements as we speak :)
I clicked on your game because it looked amazing and I discovered a great puzzle game. Good job :)
thank you very much!
The looks of this game are amazing. I don't know if it's just me but the jump pads seem to launch you a bit to the right so I couldn't complete chamber 5 and see the rest of the game, if there's more. From what I saw the puzles were kind of simple, but I can see how the difficulty can spike up. Really beautiful game but I couldn't see any complexity on its puzzles.
Thank you! If a jump pad is launching you to the right for some reason, try entering it from the other direction, that should work. There is only one chamber after that level since time was tight :p
Ok this game was soothing and almost gave me portal vibes. Good job. Loved that the exit button at the end didn't work but main menu exited.
thank you! Sorry about that mistake with the buttons, time was tight..