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A jam submission

Power StruggleView game page

You know when your charging cord is too short and you keep pulling it out of the socket?
Submitted by Limited Limitations (@LtdLimitations) — 4 hours, 32 minutes before the deadline
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Power Struggle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4213.9783.978
Overall#4803.7253.725
Fun#5793.5433.543
Originality#8383.6523.652

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to be joined to a generator to be able to shoot.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted (2 edits) (+1)

Those baby zombies >:-(

Really fun game! I love the idea of being “stuck” with an object that keeps you alive from zombies. My game has a very similar mechanics in fact! Including zombies. :-P

I managed to make it to the 7th wave with score 1010. It’s very addictive! “Just one more try, maybe I’ll make it further”.

Submitted(+1)

Really cool game with mechanics that force you to reposition constantly! Visuals and music tie in very well with each other and I really like the art style of the characters!

Submitted

Liked the concept and that I can’t constantly shhot the zombies but sometimes have to kite them around to make the generator free. It was still crazy hard for me. I also get why the music is like that and appriciate the idea but I muted it after a while, it was too much.

Submitted(+1)

Cool game, quite hard. I usually don't have the time to get back to the generator without being surrounded by zombies

Submitted(+1)

oh this is a very difficult challenge, nice concept, you are great, this is good!!

Submitted(+1)

Solid shooting mechanics and I like having a mobile base that you have to keep proximity with to have any kind of offensive ability. That said, the generator felt a little too heavy, and sometimes I felt like I didn't have any real options aside from just kiting the zombies around the map until I could get lucky and lure them into a good chokepoint. That's a fine loop for the game, but it would've been nice to have a few more options when my back was against the wall. Had fun playing though, nice work!

Submitted(+1)

the game is very challenging from the get-go yet it's hilarious and definitely worth trying. neat concept, great job!

Submitted(+1)

Wow you're game feels really great! I enjoyed the Art as well. Maybe having two seperate generators would have made it even more dynamic? Very solid game though, nice job!

(+1)

wtf the zombies kept pushing my box... this game is hard but made me laugh

Submitted

Interesting idea, too difficult for me. I got to wave 5, but at that point there was no way to get to my generator (swarm was all over the screen) so I was just running around. I noticed that the zombies would spawn on top of you sometimes if you were in the corners/sides which was kinda annoying. Maybe have an indicator before they spawn so that you can get out of the way or don't spawn them when the player is within a small area.

Submitted

Very polished and great music/art , a little difficult off the bat

Submitted

I really like the idea of this game but it was a bit difficult for me. Maybe you could make the disconnect distance longer and increase the fire rate.

Submitted(+1)

The game is very polished, simple yet effective (I'd expect something more groundbreaking besides just joining yourself and the fuel tank, such as releasing a bomb or something). I'd also do with faster shooting and longer connection line, this will match the pacing and the player speed very well. Congratulations on completing the game!

Developer

Yeah faster shooting is in the game, unfortunately I messed up the balancing at the last minute and now you can't easily get to that point anymore.

Submitted(+1)

This one was very challenging. Love the take on the jam theme! Very polished graphics and controls. Good work! Having a connection range display between the battery and the player would really help though.

Submitted(+1)

Cool graphics and great game theme use!

Submitted(+1)

A classic idea with a fun rendition of the jam's theme. A few audio hiccups here and there, and definitely pretty easy to get overwhelmed even on the second wave and have the battery surrounded by zombies without a fast enough method to clear them out, but high score nature and quick respawn makes that all more agreeable. Still, I can't help but imagine some kind of AoE electric discharge that you use at the expense of fuel, or maybe having the pea-shooter style gun be something you have access to while disconnected that stuns the zombies, while being connected to the battery gets you a more powerful electric strike. Or maybe another direction you could iterate on, who can say!

Developer

Thanks for the feedback, the audio issues are only on the web build and I didn't have time to figure out what was happening.

Submitted(+1)

Old school fun! the cord is a little unforgiving but everything else is superb!

Submitted(+1)

Awesome art and music! Really good concept, VERY tricky in practice though. The humour in the how-to-play was a fun touch. Overall, great job!

Developer

Yeah I screwed up the balancing just before submitting, it was a lot easier before.

(+1)

Nice, very difficult but still fun.

Nice, very difficult but still fun.

Viewing comments 25 to 6 of 25 · Next page · Last page