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A jam submission

Cornered StoneView game page

Uh oh, you're going to be executed! And tied to a rock! Fight for glory for the last time!
Submitted by ThatANonoWord — 2 hours, 28 minutes before the deadline
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Cornered Stone's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#8613.3903.390
Overall#12033.3453.345
Originality#12463.4753.475
Presentation#16793.1693.169

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are "Joined Together" with a stone

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

The game is simple but hard. Good concept. Keep up the good work! 

Submitted

This is super neat :) I love the OST, the main mechanic, and the tutorialization is well done. I like the touch of gaining HP on kills as well.

Submitted

Excellent game! and very nice tutorial which was super helpful! I loved the variety of enemies and the concept of being tethered to the rock! I wish either the rope to the rock was a little longer or the charge up for my sword was quicker as sometimes i was bombarded by too many enemies and couldn't get away at all. Great work and can't wait to see more from you!

Submitted

Nice idea, love the idea to launch your rock!

Submitted(+1)

Nice idea! Played a lot of games with this concept but yours is the first where you can move the thing you're locked to! Good job.

Submitted(+1)

Very fun implementation of "joined together" It was simple yet very addictive :)

Submitted(+1)

I liked the idea, the music and mainly the presentation, but even though the idea was good it was only fun at first even in my case. Still a good game and very well polished, good job!

Submitted(+1)

That's a really clever take on the arena game. Usually moving in circles around the arena is an overpowered strategy which makes such games boring, but the mechanic of having a rock removes that overpowered strategy and gives you a new way to defeat enemies. Really clever design choice, and the variety of enemies keeps you on your toes, while giving you HP back on enemy kill keeps the game going. 137 Kills / 306 Seconds.

Submitted

i miss the point about losing the connection. I like the idea. We create a game with a ball and hitting enemies

Submitted

This is really fun, feels like a combat focused version of Orblin but with actual downsides to the rock

Submitted(+1)

Love the dual purpose of the rock. It restricts your movement, but at the same time is your insta-kill weapon. Really nice. During the tutorial I could manage, but still have some troubles with positioning myself at the "wrong" side of the rock to shoot it towards enemies.

Nice submission!

Submitted(+1)

This was fun! It felt so satisfying to charge up the sword and then smash a whole group with the rock. Really interesting how the rock combines to give you cover and also act as a weapon.

Submitted(+1)

I really enjoyed the premised of being tied to a stone that you then had to use to your advantage. I almost never used the sword as an actual attack though. It felt more like a hinderance than a benefit. Neat game overall!

Submitted(+1)

Liked the mechanics and premise of the game. Good range of enemies and stages to keep me playing. One thing though, from what I played the sword was basically useless to use as an attack, it never one-shotted the enemies and I only used it to move around the rock, would have liked to see it be at least a little more useful. Otherwise awesome submission : )

(+1)

Great work! A very good exploration of the theme, with lots of potential if it had time to be explored more. The rock is both an obstacle and a weapon, which makes it interesting to try different things like ignoring it, using it as a main weapon, just hitting it when you mostly have enemies on the other side of it, etc.  Nicely done!

Submitted

Very fun xD Killing dudes with the rock is the best part. Only criticism is it's inconvenient playing in a browser as you frequently click offscreen.

Submitted(+1)

I liked the premise and concept of the game. Using the stone as both a hinderance and a weapon is clever. I found that in the end, the best strategy was to ignore the rock and run in circles, but the concept has the potential to be really fun with some polish.

Submitted

Cool game!

Submitted

Great game!

Developer(+1)

Thank you!