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Rotato Ship's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #50 | 4.143 | 4.143 |
| Overall | #80 | 4.071 | 4.071 |
| Presentation | #101 | 4.343 | 4.343 |
| Originality | #930 | 3.586 | 3.586 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The levels rotate constantly in different directions. There is also a time limit.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
So sad i couldn't play it in full screen, the experience was epic anyways! good job!
Thanks! I would recommend trying the itch desktop app if fullscreen does not work in the website.
Quite a few have done the rotation of the level, but you're one of the best ones I've played so far. The later levels get pretty difficult, but I did manage to save them on my second run. The tutorial level was also a nice addition.
Awesome! Thank you for playing!
Really fun game with nice graphics! I really like the concept and the gameplay! (I would really appreciate it, if you would check out my submission!)
Good job! I would like it if the screen were bigger though.
Thank you! If you press the button in the bottom right you can fullscreen it, and if play in the itch desktop app you can play it in any sized window you want.
You know what I take back what I said about the fullscreen thing it just wasn't working for me or any other game on site for some reason. Great game, kickass music, and a funny intro made it fun.
Thanks! If you are playing games from the randomizer that might be why. Make sure you play them from their game page for fullscreen to work :^)
This was great! Excellent tie in to the theme and the gameplay was clean and felt good. The way the sun got closer and closer in the background was awesome.
One of my favorite games of the jam! Its well polished and the presentation is real good! The spinning working with triggers is a very good idea. I have a little bit of motion sickness, so I was fearing that maybe the spin could be too much for me... but I was wrong, the spin are so smooth and only happens "on point" that I didn't have any kind of problem with it :) Congratulations!
Love the feel of this game! The controls were tight and jumping around the maps was really fun. Also cool how the level design works with the different rotations. Am I correct in assuming the rotations were triggered depending on the player's position on the map? If so, I think that's a smart way of ensuring the player can still go around the map but make it still feel "out of control."
Just one thing though, it might just be me since I'm not exactly the best at platformers, but I found some of the maps a bit too unforgiving? In some instances felt as though starting back from the beginning was too much of a setback. Other than that, this was a really well made platformer.
Amazing gameplay and the spinning scenario feels perfectly out of control during the gameplay. Well done!
I really liked this one. Great presentation, great physics, and overall just a fun time. I applaud the physics because I felt like I could just fly through level with skill and jumping on walls to catch yourself from dying was immensely satisfying. I also loved the beginning story section.
Nice one! It feels really polished. Good tutorial, good level design, good graphics. Everything felt right! Very good entry.