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A jam submission

Siege on DragonholdView project page

A castle town dungeon for Cairn 2e.
Submitted by Neothian — 1 day, 3 hours before the deadline
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Siege on Dragonhold's itch.io page

Results

CriteriaRankScore*Raw Score
Playability: how easy would it be to run this module?#304.0794.079
Layout: how easy is it to find all the presented information?#374.2894.289
Overall#524.1164.116
Theme: how well would the module have fit into the Appendix N?#614.2634.263
Art: how well does the art support the other content?#824.0534.053
Writing: how clear and/or interesting is the writing?#833.8953.895

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Absolutely fantastic design. It legitimately looks like a scan of an old TTRPG book. 

Submitted

A lot of play in a small space, I think. The artwork really supports the flavor.

Submitted

The active siege backdrop of this setting is really interesting. The point-crawl map is very clear and it feels like it would be quite easy to run each encounter. The magic items are really inspired here; I think my favorite is the magic coin with its luck-based recharge mechanic.

Submitted

Loved your entry! The writing is easy to follow and imaginative. This is a really unique point crawl, it almost feels like a set piece in Skyrim! Of course it can go so many ways and with all the fun magical items I think Players would have a great time here! It might even make for a perfect campaign starter.

Submitted

this is packed to the gills and it's all a bunch of great tools to make a really fun siege adventure. 


Love the dragon shedding scales that are treasure in their own right too, reminded me of Cugel's Saga by Jack Vance.


Good luck in the jam!

Submitted

A ton of gameplay in so little space is truly an accomplishment. Such a dynamic environment as well. A joy to read, and probably to run.

Submitted(+1)

Prodigious pulp, plausible & potent.  Like the lovely look.  Righteous relics reserve.

Submitted

This is so epic and chaotic at the same time! Thankfully it's easy to understand what goes down just from reading it and I believe it should be a breeze to run. The sword & sorcery vibe coming from the adventure is great, very on theme!

Submitted

I really like this one, it has such a satisfying old-school vibe that’s hard to explain but is really satisfying. Plus, alliteration is always absolutely awesome. Great job!

Submitted

Writing up a chaotic situation to drop your PCs into, in a clean and succinct style. One of my favorites so far.

Submitted

An adventure set mid-siege sounds daunting to run, but this module breaks it down into a lovely and manageable point-crawl that's still extremely evocative! Also loved the nice touch of a magic coin that recharges based on a coinflip!

Submitted

Fantastic point crawl city map. I’m totally going to steal this technique in future adventures.

Submitted

This is great, it reminds me of the beginning of Demon Soul's, where you're fighting through the castle  while the dragon flies by dousing you in flames. Great stuff! Excellent, very usable map. I'd love to know what you used to make it. Love the art, too, especially the cover. Very good entry!

Developer(+1)

Thanks for your nice comments! I used Krita for the map, it's a free painting program though in this case I only used the line, circle, and text tool for the map.

Submitted

Oh cool, thank you! I used MS paint for my map lol, so it's good to have options

Submitted

The lead image, with the dog facing the dragon, feels like it's got a story to tell all its own. Great choice.

The introduction could use an editing pass. It's not as clear as the rest of the text.

Why do the soldiers want to burn down the orange tree?

It is going to be hard to get that garnet recharged!

This feels like a missing Jirel of Joiry story. Great vibes.

Submitted(+1)

Very evocative. Love the French touches. Gives it a C.L. Moore vibe. There's a few words I have to look up. Layout is good and I like the art. Very nice work.

Submitted

An adventure in the middle of a siege? Innovative, to say the least. 

I confess I was overcome with agony when I read that the soldiers were going to burn the tree. Something had to be done.

Submitted

Good layout with bolded text which makes it easy to parse quickly and help make it easy to run at the table. I like this as a point crawl and has a great set of different situations and ideas which the players can interact with in each area. Nice work!

Submitted

Clearly laid out and feels like it’s to be accompanied by original D&D.  I like the open ended sandbox nature for player agency. Really enjoyed reading this!

Submitted

Clear, interactive, and flavorful. This is an admirable little sandbox for players to explore. The point crawl aspect is well-tailored to the types of environs presented. Good work on this.

Submitted

Nicely open-ended, empowering the players to make their own decisions about how to proceed. Attractive layout.

Viewing comments 23 to 4 of 23 · Next page · Last page