Absolutely fantastic design. It legitimately looks like a scan of an old TTRPG book.
Play game
Siege on Dragonhold's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability: how easy would it be to run this module? | #30 | 4.079 | 4.079 |
| Layout: how easy is it to find all the presented information? | #37 | 4.289 | 4.289 |
| Overall | #52 | 4.116 | 4.116 |
| Theme: how well would the module have fit into the Appendix N? | #61 | 4.263 | 4.263 |
| Art: how well does the art support the other content? | #82 | 4.053 | 4.053 |
| Writing: how clear and/or interesting is the writing? | #83 | 3.895 | 3.895 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A lot of play in a small space, I think. The artwork really supports the flavor.
The active siege backdrop of this setting is really interesting. The point-crawl map is very clear and it feels like it would be quite easy to run each encounter. The magic items are really inspired here; I think my favorite is the magic coin with its luck-based recharge mechanic.
Loved your entry! The writing is easy to follow and imaginative. This is a really unique point crawl, it almost feels like a set piece in Skyrim! Of course it can go so many ways and with all the fun magical items I think Players would have a great time here! It might even make for a perfect campaign starter.
this is packed to the gills and it's all a bunch of great tools to make a really fun siege adventure.
Love the dragon shedding scales that are treasure in their own right too, reminded me of Cugel's Saga by Jack Vance.
Good luck in the jam!
A ton of gameplay in so little space is truly an accomplishment. Such a dynamic environment as well. A joy to read, and probably to run.
Prodigious pulp, plausible & potent. Like the lovely look. Righteous relics reserve.
This is so epic and chaotic at the same time! Thankfully it's easy to understand what goes down just from reading it and I believe it should be a breeze to run. The sword & sorcery vibe coming from the adventure is great, very on theme!
I really like this one, it has such a satisfying old-school vibe that’s hard to explain but is really satisfying. Plus, alliteration is always absolutely awesome. Great job!
Writing up a chaotic situation to drop your PCs into, in a clean and succinct style. One of my favorites so far.
An adventure set mid-siege sounds daunting to run, but this module breaks it down into a lovely and manageable point-crawl that's still extremely evocative! Also loved the nice touch of a magic coin that recharges based on a coinflip!
Fantastic point crawl city map. I’m totally going to steal this technique in future adventures.
This is great, it reminds me of the beginning of Demon Soul's, where you're fighting through the castle while the dragon flies by dousing you in flames. Great stuff! Excellent, very usable map. I'd love to know what you used to make it. Love the art, too, especially the cover. Very good entry!
The lead image, with the dog facing the dragon, feels like it's got a story to tell all its own. Great choice.
The introduction could use an editing pass. It's not as clear as the rest of the text.
Why do the soldiers want to burn down the orange tree?
It is going to be hard to get that garnet recharged!
This feels like a missing Jirel of Joiry story. Great vibes.
Very evocative. Love the French touches. Gives it a C.L. Moore vibe. There's a few words I have to look up. Layout is good and I like the art. Very nice work.
An adventure in the middle of a siege? Innovative, to say the least.
I confess I was overcome with agony when I read that the soldiers were going to burn the tree. Something had to be done.
Good layout with bolded text which makes it easy to parse quickly and help make it easy to run at the table. I like this as a point crawl and has a great set of different situations and ideas which the players can interact with in each area. Nice work!
Clearly laid out and feels like it’s to be accompanied by original D&D. I like the open ended sandbox nature for player agency. Really enjoyed reading this!
Clear, interactive, and flavorful. This is an admirable little sandbox for players to explore. The point crawl aspect is well-tailored to the types of environs presented. Good work on this.
Nicely open-ended, empowering the players to make their own decisions about how to proceed. Attractive layout.






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