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Hostage Situation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #19 | 4.143 | 4.143 |
WOWIE! | #65 | 3.816 | 3.816 |
Sound | #76 | 3.755 | 3.755 |
Simplicity | #94 | 4.122 | 4.122 |
Visuals | #123 | 3.918 | 3.918 |
Creativity | #171 | 3.735 | 3.735 |
Topic | #265 | 3.531 | 3.531 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I think I got it from here: https://opengameart.org/content/action-track. At least the user was "3uhox". Honestly, opengameart.org is down so it's not possible to check it correctly, right now.
Credits
WormLlama
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Comments
Very cool and fun game! an explination to why you kill the hostages and spare the robers while the robers are shooting at you will be nice. but very fun(:
The game is really well done, felt super polished, and the idea is very original!! Two things tho:
The objective made me laugh! I enjoyed rolling around like sonic, knocking out the bad guys and killing the innocents. Thank you for this experience!
oh oh dear this game is a lot of fun! It's hilarious and the art just fits perfectly. I just wished you kept the 'sparing the bank robbers' on your game description hidden, it could have been a real fun surprise for me to find it out in the game itself. Wonderful game! Such a great job :)
Haha creative take on the theme and really fun game to play! The art style was nice and unique! I liked it a lot. The only think that bugged me a little bit was I feel like the ground tiles could have been a little bit less detailed(idk maybe no shadow or less dots?). Maybe its just me, but it bugged my eyes a little bit because the player moved pretty quickly (which was good for the gameplay) or something. Sorry I don't really know how to explain it perfectly. Overall great job!
Yeah, perhaps the ground tiles were a little noisy. I didn't quite know how to make them correctly.
Either way, thanks for playing!
Great job on the art in the game. I'm not the biggest fan of the text replaying every time you die, though that's only a minor complaint. Good job overall on the game.
LOL this is hilarious! One my of favorite aspects of the game is the art style - very well done! It feels incredibly goofy, and the gameplay is smooth and interesting. My one complaint, however, is how much the rolling text slows down the game. It felt like at least 30 seconds between me dying and being able to retry the level, which sort of breaks the immersion in this fast-paced game. Overall, well done :)
Your game is really fun to play! The idea had a really creative twist that worked out perfectly! It was not that easy to make it alive and never hit a robber - but it was a good challenge. Awesome job!
A very fun little game, with lovely visuals. My main criticism would be the slow speed of the text overlays, mainly when replaying. Only took one misclick to then be told for ~10 seconds what the mechanics were again. :P Also, love the characters, they look moomin-inspired. :P
good job,
The game is fun and I knew I had to kill the hostages to win, but I couldn't resist killing the thieves, hahaha.
In general, the game was simple and entertaining, but the music was repetitive a lot and became annoying. If you choose suitable fried music, I think it is better, in any case, good luck.
YES!! I won! Took me a few tries, but had a lot of fun. Great game! Love the concept and the art style.
So much fun! Really liked the idea of shooting vs. knocking out, made for some interesting gameplay. Overall it was fun to run around and shoot, everything felt smooth! Great game!
Whatever these little characters are. They're great!
5/5! awesome project :)
small point from my side if i may
When you die or kill a robber in a gun fight, it takes way too long to reset the level with introduction. Skip button would fit perfectly from my point of view
Yeah, that's a very common and very fair complaint.
I just don't know how I missed it while testing it.
Anyway, thank you for playing!
I actually really like this game! Super fun, super sneaky, 5 stars across the board save for simplicity which is 4 (I don't even understand that rating tbh. Maybe just brought it down because of possible convoluted reasons as to why we might be knocking out robbers but also killing hostages lol). Great crunch.
The only thing I would change is the mouse controls, left to shoot and right to roll, but man, this is probably the best game I've played so far from this jam. Everything was so awesome, the graphics, the sound, the way it really fit the theme. Very impressive that this was made in 3 days. Great job.
perhaps this game was designed for a left hand person in a first place? :)
No, I actually wrote the instructions wrong.
It's as Seyloj said:
I'm surprised it took two days for someone to notice it.
Edit: or maybe many people noticed it and just decided to ignore it. I don't know.
Oh my god... I'm an idiot.
The controls are actually what you said you wanted them to be:
Which was what I intended.
But I wrote the instructions wrong.
Well, it's too late to change it now.
Thanks for noting it. And I'm glad you liked it!
Very nice game. It is a bit brutal though :D But I loved it. I failed only once and still the beginning text was too annoying. Very good controls and idea.
Now the police can go in since they don't have to worry about the hostages. Nice :D
Thanks! I'm glad you liked it!
Not an easy game (I killed a lot of robbers ;) ), but it was a fun game to play!
Fun art style and the controls were smooth and sound effects nice.
Maybe 1 tip, if you lose for the 10th time because of killing a robber (I did :P), the intro text takes some time before you can try again. An option to skip that would be handy.
Overall well done and I enjoyed it.
Yeah, that's true and a common complaint.
Thanks for playing!
The idea of not allowing to kill enemies and making something else to kill the objective is so cool! Awesome!
Thanks!
Okay... ;D ehm brutal!
Thanks for playing!