Saw this on reddit. Very creative!
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This game is SUPER FUN! I'd love to see this realized as a full game with a longer dev time! At first I was confused because I didn't realise you can only drop totems on grass, but after that it was all strategy. Very hard game.
Haha not planned. It's either because you stopped moving, which turns off collision and lets the boulder fall, I could've done one way collision but didn't think about it. Or because you actually touched and the game decided to run the collision as a physics object rather than what I told it to do. First time using physics, there are a LOT of bugs. If I could do it again, I'd just figure out how to code in inclines myself.
Fun little thing. The generation mechanic mixed with lives is very interesting. If this were a full game, it'd be cool to see some elements of mutation perhaps, rather than being objectively better each time. Idk how that would work though. Good game nonetheless.
Thanks! Yeah, I kinda just rushed this out. But the basic concept was that you're real goal is to push the boulder up the hill. But the enemies running after you needed to be crushed by the boulder or you'll die. So you let go. So you'd fail, but maybe you'll get lucky if you try again? It is random after all.