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(+1)

Haha not planned. It's either because you stopped moving, which turns off collision and lets the boulder fall, I could've done one way collision but didn't think about it. Or because you actually touched and the game decided to run the collision as a physics object rather than what I told it to do. First time using physics, there are a LOT of bugs. If I could do it again, I'd just figure out how to code in inclines myself.

(+1)

Yea it happened when I stopped moving. 

You did a good job, don't be hard on yourself. That's a game you made in 72 hours. 72 hours!!