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A jam submission

Chroma ClimbView game page

Make the climb, gain power with every mistake
Submitted by Rileys Legacy — 1 day, 7 hours before the deadline
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Chroma Climb's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#414.2594.259
Fun#503.9633.963
Visuals#1173.9263.926
Topic#1293.8523.852
WOWIE!#1443.6303.630
Sound#1893.4073.407
Creativity#3233.3703.370

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I did not make the music. The music is from the 8 bit booster pack: https://bit-by-bit-sound.itch.io/8-bit-music-booster-pack

Credits
Riley Gabrielson

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Really enjoyed it, well done! I appreciate you put the score near the center of the screen, but it being in front of the player was quite distracting, apart from that it was amazing, really nice simple graphics and fun concept, well done!

Submitted

I really liked the simple but addicting concept of the game! Good job!

Submitted

Simple and fun! I like the visuals, animations and the flow of the game. Great job!

If you like mysterious, creepy theme and twin stick shooter with interesting mechanics, check out my game. Thx!

Submitted

I enjoyed the concept and creativity! Nice Job!

Submitted

This was seriously addictive and fun. You could easily put this on mobile as well. Loved the choices of colour palletes as well. Music was great. The game was just honestly designed very well. The mechanics were solid and fit the theme. Not really anything bad to say about this. I'll probably be playing it some more :)

Submitted

Hey! Some small feedback to your game.

- Firstly, I love how you change pallets when you take damage.

- The value you get for taking extra points does not increase. Now, you could say "But Galse, more overall points appear." which is indeed a valid argument, but some of them are pretty much/if not impossible to get. I'd really love it if you could increase the value you get from each point over time/when you take damage.

- Starting off with one jump feels kinda pointless. From my 10 minutes of experience, not having the double jump feels lame. Either let me start with 4 health ( so I lose one ) or let me start with the double jump.

Overall super fun game. High-score:

Submitted

Oh, some Vietnamese (Doodle jump/Flappy bird or something) flashbacks...

I like the visual component of the game and the idea of upgrades after a mistake. It would be great to add more upgrades to the game and give them out in random order, it would make the game more fun.

Submitted

Very nice and visual game! I really liked the subtle animation with the flowers blooming and lighting the road. But I could not find a way to play this game properly. Not sure where I was supposed to go or what the goal was. So a bit of tutorial would definitely help the game!

Good job!

Submitted

Very nice and visual game! I really liked the subtle animation with the flowers blooming and lighting the road. But I could not find a way to play this game properly. Not sure where I was supposed to go or what the goal was. So a bit of tutorial would definitely help the game!

Good job!

Submitted (1 edit)

very cool. 

i'd just add if you consider expanding this game, i reckon it would be great to have some platforms between the walls to jump between, and some width variety

Submitted (1 edit)

This is a really well rounded little package. The risk reward to get extra points is a great design decision. I also enjoy how each extra jump you unlock actually changes how I approached when and where to jump, it has a meaningful impact. I'm also an absolute sucker for this kind of visual design, this one has a similar visual design you should check it out https://portable-bird.itch.io/4-corners (not my game). 

Would be cool to see this expanded so that there is more enemy variety introduced the further you get and for there to be an online leaderboard. Easily one of the best autorunners I've played in a while. Just noticed it has an android version, definitely going to download that.

Submitted

Good idea I liked it simple, moussian and good design

Submitted

Nice simple Idea that fits the theme really well, and the game is also very polished.

Submitted

It is a really simple game that's really fun, I could easily imagine this being on mobile haha. The controls are really easy to understand and the movement is really smooth. The visuals are amazing too! Good job!

Developer

Thanks a ton! :)

Submitted

Very fun game, it would be very got mobile game.

Developer

Hey thank you! I agree I think the game fits well on mobile with such simple controls. Thanks for playing!

Submitted

Fun game, got 2390~ in my first run. I think that's a bit too much.

It's hard to balance since the game is both easier and harder the longer you run.

Can really see this becoming a mobile game.

Well done!

Developer

Thanks for the feedback, you're right there are some tricky balancing issues. Congratulations, 2390 is really good :D  I agree potentially the game could use some balancing, I think I'll add some more enemy types and tweak the starting speed and speed increase in the future.

Submitted

Well done! Nice executed infinite runner!
The controls are really easy to understand and work smooth!
The visuals and audio fit the game and it fits the theme well!
So cool you also made an android version. This game is very suitable for mobile divices.

A nice thing you implemented is how you are invincible for a short period after you lose a life!

Developer

Thanks a ton! I'm glad  you liked it :D

Submitted

Reallly well done, i like how the color changes ;)

Developer(+1)

Hey thank you! I see we think alike, I enjoyed how the color changing idea in your game as well, that's a fun puzzle idea.

Submitted

Thanks a lot ;)

Submitted

Hey! Great game, nice choice of sound effects. Everything works pretty good and I like the experience this game provides. Impressive work! One of my favourites in this jam.

Reminds me of Downwell :D So, maybe, you should consider adding a second purpose for your jump, like killing enemies mid-air when doing a double jump, or smth like that, to push your gameplay even further)

Developer(+1)

Great idea thank you! I considered the killing enemies mid air, I think that would work well with some flying enemies possibly. Congratulations on your game by the way, I really enjoyed it and I think you nailed the ambience :)

Submitted

Very Nice Game! The Grafic and Music are look and sound very good. You Instantly get what to do and how to do it. The polish on the game is on point and everything fits with the Game and the Style. Good Job making it!

Developer

Thank you! I appreciate it :) I really liked your entry, very interesting idea with some really cool post processing

Viewing comments 25 to 6 of 25 · Next page · Last page