Thanks for the feedback, I do agree it is sometimes hard to make the enemies hit the destabilized bullets :P
Wavemonade
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Cool Game, I really liked the movement and the gameplay. I really like the voice acting, it gives a personal touch to the game.
I liked the Audio alot (as mentioned with the voice acting), but a small nitpick, it can be overwhelming sometimes when you hear 2 people speak at the same time or when explosions destroys my headset :P
The Visuals where good and you can clearly see what is good and what is bad. Great Game! :3
Cool Game, I really liked the movement and the gameplay. I really like the voice acting, it gives a personal touch to the game.
I liked the Audio alot (as mentioned with the voice acting), but a small nitpick, it can be overwhelming sometimes when you hear 2 people speak at the same time or when explosions destroys my headset :P
The Visuals where good and you can clearly see what is good and what is bad. Great Game! :3
Good Game, I really liked the idea of teleporting through universes, my favourite enemy was probably Don Cubencio because their bullet pattern was more involved (And didnt use those bullets that track you for a long time).
The balancing might be a bit off, almost every upgrade can be bought in the first shop visit (and had to wait for the timer to end for the second shop). Other times it feels a little bit unfair like how often the perfectly tracked bullet appear, or being hit with a bullet right after leaving the shop.
The Visuals are really nice and appealing, and the soundeffects are really nice too (even tho there arent many, e.g.: explosions, shooting, interacting, e.t.c all dont make a sound. Not a big deal, but makes the game feel a little bit empty). In general good game :D
Nice Gameplay Idea of an unstable floor! I liked the visuals a lot. For the Gameplay it would be better to give more feedback, like that you cant kill the enemies with bullets (I saw it written on the store page afterwards (with some other helpful info) but I was confused while playing the game)
But in general good game :3
The cutscenes were a real highlight of the game. I really liked the graphics and how you change perspectives without it ruining gameplay. Only criticism/nitpick I have maybe is making the UI a little bit bigger/repositioning the UI because I almost missed that there was a dialog box in the first few seconds (I did notice it pretty quick and could enjoy the story so it isnt too big of a problem).
Otherwise great game! :)
I really liked the gameplay mechanic and how it is implemented, it is really creative and fun to play with. The artstyle and sound effects are great and make the game feel much greater. What the game maybe could use is some more indications (for example how much health you have or on what block on the spiral you are). The UI looks nice and is easily understandable. Great game :)
Really liked the atmosphere of the game. The visuals were really great and looked fantastic and spooky. The gameplay was great too, but there are two small things that bugged me:
everytime i took damage it told me i wasnt focused enough and i thought i did something wrong or i could be doing something,
and at the end I had an option for something (I try not to spoil the game and i do not know how to make spoiler tags) I said no, the game master said something and then nothing else happened and I just stood there (I thought that the game softlocked me and I couldnt do anything).
But besides these two things, Great game :)
I really liked the artstyle of the game looking like a lab of some kind. I was suprised to hear that there was voice acting which is rare to hear in most gamejam games and a neat thing to add to your game (+ the subtitles were good). One thing that did frustate me a little bit are the controls, they do not feel like they are polished enough for a precision platformer, the platforms are very precise and the controls were somewhat sluggish (in the second level where you have to jump on alot of platformers and stop at one to press a button (I believe that it was level ) I sometimes fell of the platform before i could really stop to press the button). Otherwise great game :)
Really nice artstyle, i really liked the dithering. The sounds and music that was used are also cool and fit the game pretty well. Im not sure if i did beat the game or not because after a level it dropped me back to the streets of the starting house and walking back into the house started the first dialog again. Good game :)
Really liked the artystyle and all of the moles. The gameplay is great and I liked the weapons and how differently they operate. The balancing is a bit off and it felt like using those different weapons would hurt me in the long run (which is a shame because they are really cool). Otherwise it is a great game :)










