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Heartbeat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #19 | 3.878 | 3.878 |
Graphics/Animation | #23 | 4.293 | 4.293 |
Overall | #50 | 3.605 | 3.605 |
Technical Implementation | #77 | 3.366 | 3.366 |
Fun/Design | #87 | 3.390 | 3.390 |
Theme/Limitation | #122 | 3.098 | 3.098 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Boss Fighting
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot
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Comments
Love the artwork here! As another streamer talked about it reminds me a lot of heartbeast. The general gameplay is pretty cool and I love that the obstacles to avoid are lit up so they are clear. I do wish that the instructions for the high jump were a bit more clear inside the game...I didn't read the itch page before playing and the high jump part isn't listed in the game. I spent a number of deaths just tanking damage from the move that requires the high jump. I also think the early part of the fight just lasts quite a bit too long. By the time you've died once or twice, you've basically got his whole first phase totally memorized and you just kind of wait around. Maybe a check point system here would be good? Anyway, great work!
Thanks , Yeah I should make tutorial level or something like that for introduce the movement mechanic more clearly to player before jump right in into the boss fight and I should make it shorter whenever you die so make it more easier for player to finish the game.... I mean phase 1 is the longest and kind of annoying to play through it again after you die...
Thanks for playing my game.... Really appreciate it <3
I love this game, it definitely gives off an Undertale vibe to it, and I love that, It definitely has a lot of potential, this game if, if continued, could be amazing, and I'd personally love to play it.
Thanks... really happy to hear that :)
This game is beautiful. I loved the sprite work and animation. The music track and overall sound design is fantastic, and the boss had some interesting and varied attacks. I even like the time you took to set the scene with the opening.
I really struggled with the controls though? Can you attack after jumping? I found myself just playing evasion the entire time because I wanted to see more of what the game had to offer, but the combat itself didn't touch the polish of the rest of the game.
Really solid entry for a solo dev. Great work.
Thanks... Really happy to hear that..
The only reason I didn't add jump attack because you need to wait boss turn blue to be able to hit the boss... But I'll fix the game after the jam is end... Thanks for playing
Great art and atmosphere. I especially liked the background music!
Thanks <333
A well-designed boss fight with lovely art.
There seemed to be a bug where attacking sometimes locked movement and jumping until I attacked again.
Did the control scheme need to be so complicated? You have three separate buttons for attack, talk, and advance dialogue, none of which I would be doing at the same time. Why not put them all on one button?
I liked the variety of boss attacks, and the interesting way of displaying the players health.
The music was a great fit.
I found the game really hard to control. Maybe it was the control scheme or maybe the button combinations or sequencing were not always being registered like I would try to super jump slash but could not and often fell stuck to the ground like I could not move. Maybe allowing one more scheme of WASD to move SPACE to jump and LMB to attack with holding down D + SPACE for high jump might have helped. Aside from that the game looks really nice and the light, music, and effects are all well done
Thanks for the feed back.. I'll fix it later
Thanks for playing
Very good looking game for sure! I like the mechanics of the boss fight, that's very clever. I wish I was able to attack when jumping tho, but otherwise that's a very nice entry!
I know... a lot of people ask the about same thing... Maybe I should add it...
Thanks for playing
Nice Game! Amazing art and music as well 30/30 stars.
I'm speechless...
Thanks for playing...!
:)
Nice Game! Amazing art and music as well. Really worked together in indicating the next thing to dodge. Small side note but I really loved the concept of crouching before being able to do a high jump hihi. Great Job!
Happy to hear that you like the music
Thanks for playing...