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Love the artwork here! As another streamer talked about it reminds me a lot of heartbeast. The general gameplay is pretty cool and I love that the obstacles to avoid are lit up so they are clear. I do wish that the instructions for the high jump were a bit more clear inside the game...I didn't read the itch page before playing and the high jump part isn't listed in the game. I spent a number of deaths just tanking damage from the move that requires the high jump. I also think the early part of the fight just lasts quite a bit too long. By the time you've died once or twice, you've basically got his whole first phase totally memorized and you just kind of wait around. Maybe a check point system here would be good? Anyway, great work!

(1 edit)

Thanks , Yeah I should make tutorial level or something like that for introduce the movement mechanic more clearly to player before jump right in into the boss fight and I should make it shorter whenever you die so make it more easier for player to finish the game.... I mean phase 1 is the longest and kind of annoying to play through it again after you die... 

Thanks for playing my game.... Really appreciate it <3