Nice idea with the chains :D Also, cool asteroids
I found it a little tricky to pick up the links; maybe there could be some magnetism that would pull the links towards the ship when you get close to them
Also, you could vary the number of links dropped depending on the size of the asteroid
Play game
Belt Buster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #5 | 3.826 | 3.826 |
Visuals | #8 | 4.261 | 4.261 |
Gameplay | #9 | 3.913 | 3.913 |
How well does the game fit the themes? | #16 | 3.783 | 3.783 |
Overall | #17 | 3.355 | 3.355 |
How well did the game make use of diversifiers? | #26 | 2.913 | 2.913 |
Audio | #45 | 1.435 | 1.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
5:50 - under 3 hours for 2 builds (didn't have time to do last stretch)
Use of theme?
Chain Reaction - loosely, it's a chain that reacts to things ;)
Negative Feedback Loop - hitting asteroids harder spawns chain links, but the more chain links you have the harder it is to hit. Should find equilibrium.
Novel Twist on a Classic Game - asteroids with chain physics, dunno how novel that is
Use of diversifiers?
Community 🌎
Join the Trijam Discord and read the #rules channel!
Design 🎲
Make a game that uses randomness! - random asteroid spawning and placement
Accessibility ♿
Use a color-blindness filter to test your game's art and make sure it's clear for people with all kinds of color-blindness!
Meta 🎮
Make a sequel to an old game of yours—bonus points if the original was 2D and this sequel is 3D! - a spiritual sequel to my university game project Space Joust
Make a game with a main menu! In a game jam! WOW!!
Did you have fun?
Leave a comment
Log in with itch.io to leave a comment.