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Mr. Minticuz

112
Posts
7
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4
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A member registered Nov 04, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing. I am aware of all of these bugs yeah, but thanks for the feedback anyways

This is amazing bro! I'll definitely check it out!

Thanks for the encouragement! Submitting a game (for me) isn't too hard or too big of a problem, it's actually finishing the game that is hard. You can see my other projects that I have submitted, they are pretty much all of them complete and playable, apart from this one.

So yeah, I'm still glad I submitted something at least :)

Thank you so much for your comment! It made my day ;)

Thank you so much for the encouragement, I really needed it.

I really did learn a very big amount of things during this game jam and so many things about Godot that I would've never even thought about (as well as a whole bunch of frustrating things that i still haven't figured out how to do because apparently I'm a small brain with some things).

I also completely learnt how to model things in blender completely from scratch for the first time in my life which is actually pretty crazy to think about.

It was a really far stretched project, even for my knowledge that I had already known to make in something like Unity, but the idea was there. (And it's true, it's basically a AAA game that I just tried to make from scratch in 9 days completely on my own)

Thanks for the encouragement once again and I hope you have a very nice day :)

Thanks for the feedback! Spent quite a bit of time to make the UI. I like making 3D games and I completely forgot about publishing other platforms as well :P

How did you play my game if there is no gameplay??

Thanks for the feedback anyways :)

Hey that's cool! Thank you for the feedback though, but I kinda had the idea that someone might have a similar thought about this theme. I don't usually end up having the project flop this badly and I usually have the game completed for the submission, but because I didn't start my project with gameplay, I never got to gameplay.

What's the lesson then?  Start your project with gameplay and minimal graphics because you can always add graphics later.

I even made an animation for the massive house extention that I never got to implement (as well as about 35% of other art stuff that I created)

Thanks for the encouragement!

I usually get my games done in time but this time it was too ambitious. I'll see how my timelapse video does and then I'll see if I can finish this game

Well, I've joined your server but I don't see any of the channels

Thank you for the feedback! That is a definite problem. Many people have said that it would be great to have a restart level option. I guessI just kinda hoped people would use the rewind mechanic more often so that you don't actually have to spend any more than 30 seconds in any given level, but a restart option would definitely be useful, that's for sure.

Thanks for the feedback again

Thank you for the feedback! Yes, most of what you said was intentional. It's a parkour puzzle game... A jumping puzzle... Juzzle... yeah.

About the rewinding bit after dying, I'm not actually sure if it's really all that useful but idk.

Thank you for this very elaborated feedback!

I have learnt a lot from different places on how to make sure the player knows exactly what to do withought having to tell them what to do since the player can clearly figure it out themselves. Very very useful bit of knowledge that I have learnt to use in my games.

Some people have said that the rewind is a little slow, so if I were to complete this game (who knows, maybe I would have the time to do so, but with the possibility of Uni and all sorts of other things happening, it might seem unlikely), then I would definitely take this option into consideration.

This kind of problem is something I did not forsee. That is a very much valid solution to this problem, thank you for this suggestion.

The lava sending you backwards in time can be counteracted by manually rewinding and stopping the rewind, which I agree myself, a badly designed feature. Since I didn't think it would cause that much of a problem I just kept it as it is, but giving the player the option to rewind back to the point where the person was alive is very neat indeed. Thank you very much for that!

Thank you very much for the feedback once again :)

Thanks for the feedback! Indeed it was heavily inspired by Portal in some places and I'm glad you enjoyed the game

Thanks for the feedback! Portal really did serve as quite a bit of inspiration for me. I'm happy to see that you're excited to see this as a finished product :)

Thanks for the feedback! I didn't have much time near the end to add a menu so most of the UI was pretty much made last minute. I'm glad you enjoyed the game however.

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That is awesome!

Sadly, my main monitor died and now I am having to utilise this tiny monitor that used to be the secondary one is now my main monitor, which is awful for streams (not even HD) :(

Edit: the link to your server did expire so I can't join in

Great to know that I have been a good help :)

That is really nice! And pretty crazy too, because obviously, having just one kind of turret isn't fun enough. Another thing which I didn't remember if I mentioned was the fact that it isn't too obvious to distinguish the different types of turrets.

Other than that, pretty nice game!

Oooooooh I see now. Yeah, that really is quite complicated for a very early level into the game, yet a very nice puzzle.

Very neat game. I did get stuck and got glitched in the level with the big blade, but other than that, pretty nice game.

Played it here: 

Very nice idea and graphics.

Played the game here: 

Very cool game! I liked the mechanics and it certaintly was a lot of fun!

Streamed it here: 

Very neat game! Had a lot of fun and streamed it here: 

Nice sneaky game! Took a while to get how it works but very nice. I liked the menu as well.

Streamed it here: 

Very nice game! Enjoyed it a lot.

Streamed the game here: 

Very nice game. I like the idea and the implementation of the theme.

Streamed it live here: 

Very nice game! I even beat it on stream :D 

Stream link here: 

Very nice game! Enjoyed it a lot and played on stream here: 

Great game! I streamed it too but it didn't appear on the screen for the viewers for some reason.

Other than that, a clever take on the theme.

Btw, the stream is here: 

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Really awesome game! I loved it a lot although I'm sometimes a bit slow myself.

Streamed live here (about 2h and 30 min in the video): 

Oh okay. I did hear the voice acting only it was quite quiet. That's it

Really nice game. Took a while to get how to complete one part but the game is pretty nice overall.

Played the game here (about 2h in the vid): 

This was my problem. Might be my graphics card. idk

Really awesome game! It took me a while to get it but when I got it it was really cool!

Played the game here: 

Sadly can't play it because of some Unreal settings that I don't have, but it looks extreamly fun and a really cool idea. I like it!

Great game! Enjoyed it a lot!

Got a bit stuck but you can watch the stream here: 

I like the visuals and the puzzle. Really nice game.

Played the game live here: 

Hey the game looks really fun but I couldn't get it to work in the browser. Maybe make a downloadable version and I'll try to live-stream it again! Thank you

Nice puzzle game. 

I played the game on stream and you can see my full feedback here: