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A jam submission

Slime ClimbView game page

A fast-paced action platformer roguelike where you fight to beat your high score!
Submitted by arqitech — 3 minutes, 3 seconds before the deadline
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Slime Climb's itch.io page

Results

CriteriaRankScore*Raw Score
ScoreSpace Choice#1n/an/a
Gameplay#14.1254.125
Aesthetics#24.2084.208
Overall#33.6983.698
Sound#43.7083.708
Theme#292.7502.750

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

really cute game! im a sucker for juicy retro lookin games and the theme was implemented well! good job i would definitely get addicted to this on mobile

Submitted(+1)

Very delicious dash move there, I love it!! Very satisfying overall. Got up to 8063 >:D

The spike hitbox felt a bit unfair at times, though, and it's quite hard to control the wall jump (played on the keyboard).

Submitted(+2)

This game is like a mix between doodle jump and this level in Rayman(on playstation 1) when the water is rising. The controls are a little difficult to grasp but it will work PERFECTLY on a controller

Really cool game

Submitted(+1)

Really nice 1-bit pixel art ! Awesome ! 

Developer

Thanks. I decided to try a new art style for this jam :)

Submitted(+1)

good, aesthetic and cool game in terms of gameplay

Developer

Thanks for playing :) I'm glad you enjoyed the game.

Submitted(+1)

I wasn't able to get far because the controls were very hard for me to get a grasp on, I was never ready for my dash to get cancelled and I think up to jump would have been a nice option. But stylistically it's really solid! I love the sprite work, music and sound effects!

Developer

Thanks for taking the time to comment! The reason I didn't use [up] to jump is because it's used for aiming the dash ;)

Submitted(+1)

Great game! Difficulty was fine for me! 

Developer

Thanks for commenting, I'm glad you enjoyed the game :)

Submitted(+1)

The dashing and feeling of the game were awesome! I felt I could exploit infinite wall jumping, but wasn't good enough to XD.

Developer(+1)

Thanks for playing! At first you could infinitely dash up walls, that's why I added wall spikes ;)

Submitted(+1)

It is a bit difficult for my taste

Developer

Thanks for playing, I wanted to add difficulty settings but ran out of time :(

Submitted(+1)

Well made game! The dash mechanic is difficult to get used to, adds a great level of skill to the gameplay. I didn't make it very far...

Developer(+1)

Thanks for commenting! The dash takes a while to get used to :)

Submitted(+1)

Great game :) aesthetics and sound are on point. love also the gameidea and gameplay. 

Wish i could play this with a controller. the dash feels a bit rough with keyboards. and indicating the direction with a controller would feel much smoother.

But all in all a sick game :D

Developer

Thanks for taking the time to comment! If I make a post-jam version of the game, I'll consider adding controller support :)

Submitted(+1)

Very snappy gameplay, and I love the squash and stretch on the little guy. I think adding indications for how many dashes you have left be somewhere on your character would be helpful so you wouldn't have to dart your eyes back and forth (like in celeste, where it's based off the player's hair color). It was also a bit unintuitive when the cooldown for my dash was, so I ended up falling to my death a few times before I got the hang of it.

 Super minor complaints though, this game was really fun to play!

Developer

Thanks for playing and commenting! I'm really glad someone noticed the squash and stretch :D I would like to add some indication for how many dashes you have left in a post-jam version. I'm glad you enjoyed playing :)

Submitted(+1)

best feeling game if played so far. couple of my deaths were glitchy at times but overall really fun

Developer

Thanks for playing. I need to do something about dying to the lava after the evolution screen. If I make make a post-jam version of the game I will find a solution.

Submitted(+1)

Looks nice and contols are responsive. Feels a bit too difficult due to fast pace of game but that could be just me.

Developer

Thanks for taking the time to comment :) Initially I was going to add multiple difficulties, but ran out of time.

Submitted(+1)

Love the look of the game and I think this game has a lot of pontential, the fast paced movement was very fun but there wasnt much variety in obsticles and the theme could have been made a more central part of the game. Great work!

Developer

Thanks for playing! I'm actually working on a post-jam version of the game. I'm thinking about other types of obstacles ;)

Submitted(+1)

Nice one. Looks like an already complete game.

Developer

Wow, thanks for the compliment :)

Submitted(+1)

This game was a ton of fun, the controls are really neat. It was hard to get the hang of, but my daughter and I could control it together better which was a really neat way to play. Great work!

Developer

I'm glad you enjoyed playing! I'm happy with the way the movement system evolved during development ;)

Submitted (1 edit) (+1)

Really smooth and satisfying movement and gameplay.

Graphics also look really nice.


The theme could have been implemented a little more interesting, but the gameplay itself is really good


(my browser glitched sorry  for the spammed message notifications :P)

Developer(+1)

Thanks for commenting! :) I really focused on gameplay, so I'm really glad you enjoyed it.