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ForwardSlashGames

66
Posts
3
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60
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A member registered Oct 09, 2019 · View creator page →

Creator of

Recent community posts

I like the idea, I couldn't stay alive long enough to get through the first level I think. I could still move when I died which made it confusing what was going on to me. I was getting stuck on corners too, grid based movement would have been really neat in this format. 

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I think this was unique, I was trying to move but could not figure out how to move during the round. I was able to setup my cards and use the coins, but I don't know how to get them back. The game hook seems unique and would be fun with more development.

The enemies will attack you when they are close to you, it's turn based so when it's your turn the enemy is passive. 

I had fun in this game trying to get to the top. It was challenging to avoid the enemies.

This was fun, good work on the game!

This was really nice, felt great and was fun to play. Great game!

This was lots of fun, great game and certainly turned out awesome! I like the hammer weapon the most!

Made in less than 24 hours

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These are great, an amazing value for the price. Awesome work!

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This was lots of fun, the 3d was a really cool touch. Good job!

They symbols were hard to decipher, other than that I had a ton of fun. Good job!

Super cool game, I like the nostalgia of raising the pet! Good job!

This was a neat concept and it was pretty challenging. Great work!

Very fun and casual. I like this game, good work!

This was fabulous, I really like how it spawns you to different places each time you retry. The map was v useful and I like the subtle beep when you change quadrants. Very well done!

I loved the audio, very well done. The game did a good job story telling and cinematics. I had a couple issues with this rock landing on me I think and I could no longer jump or climb or use the propellers, I enjoyed everything about this game. Great work!

Thank you! I'm glad you like it!

Thank you! I actually just got the boss programmed with a detailed fsm to help withg this. The enemies too, but can't update till after the jam is over. Thank you for your feedback!

Very well done, good moves and challenging levels. Nicely done :D

This was fun, nicely done :D

I like flipping from orbit to orbit, this was lots of fun!

Thank you, I definitely loved that game and had some inspiration.

Thank you, I'm glad that you had fun!

it was scaled 10x

I love it. I love it. I LOVE IT! This was the most fun and it's such a good concept!

This was a cool idea and I had fun playing

Thank you I appreciate that you took the time to check it out :D
I intended on implementing a loot drop to give a speed up and slow down time effect.
Plus the boss is supposed to shoot back but here were are :D

Very fun and great idea!

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I started late Saturday night. I worked on art first until about mid-day Sunday. The rest of the work was finished Sunday night and a small amount Monday morning. A polished up version is ready that fixes all of these issues. 

This is tons of fun. Its unique and interesting controls are difficult in a satisfying way. Great job!

This was super fun, I really liked the way you chose to animate the players feet. Very clever and unique game idea.

This was fun concept and I found the game to be enjoyable, very good idea!

Ryan, Fred or whatever your name is...SUS!

This was fun!

This was a really awesome idea, kind of reminds me of babaisyou! Great job!

I liked the art for this. The concept of evolving with the light pickups was neat too, good work!

I realy liked the perspective this was in, very creative!

Thank you, I agree I have a new control scheme worked out and I improved on the state mechanics for the enemies for a future patch

Thank you, yeah I've got the new control scheme worked out for a future patch

Thank you so much!