Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

James Shipp

53
Posts
13
Topics
44
Followers
253
Following
A member registered May 11, 2015 · View creator page →

Creator of

Recent community posts

This is one of the few games I have on my phone, I consider it a classic

dope puzzler! love using the severed head as a mechanic

https://james-shipp.itch.io/zip

super cool

Amazing

SO GOOD

Really nice chill vibe

super fuckin cool

fucking good

This is cool as hell, love how the distance changes

Nice!! sad to say they got me in the end

Awesome, especially the visual style

Super fuckin cool visual style!!

This is incredibly tight and original.

This is so good!!

Super tight!!

Thanks for tuning in and checking it out, glad it piqued your interest!! :)

I'd like to add my game zip!

https://james-shipp.itch.io/zip

Thanks so much for taking the time to share! I'll try this out

Hey, I've been having issues getting my games to work on Catalina. Could you explain this in a little more detail?

One of my favorite sokpop games so far!!

Ah shoot I should've looked harder!

Best sokpop game yet!! Love the characters and gameplay, super fun. I also had the controller/wrench problem that billtg mentioned, and a clipping glitch in the red-metallic area I had when I went back to get the underwater bolts made me have to restart the game. Other than that all around great experience.

This is goddamn brilliant.

This is so stressful

lovin those grafix

Simple and hard, I dig!

(1 edit)

Me too, I'm glad you liked it :)

What a dope blend of genres!!

Just finished my entry for Ludum Dare 42! Never done that jam before, but was eager to do well so went into overdrive a bit... out of the 48 hours I was working on the game for 22 of them. (hopefully it shows :/) It's a resource management game, pretty hard, and I hope, pretty fun! I'm pretty proud of how the gameplay and look of it turned out. Play it here:

https://james-shipp.itch.io/desktop-clout

and tell me what you think too! Here's some screenshots so you can get the idea of it:


Amazingly done!!

Just released this pretty small-scale project I've been working on and off on for a bit! It's a pretty quick play, but there's some fun levels and hopefully interesting mechanics :) Here's the website : https://james-shipp.itch.io/zip

The game is split into 2d levels, and is a struggle against the timer. As you can see by the title of this post, the lines of genre are a little blurry on this, it kind of has little pieces of a bunch of different things:

  • mazes
  • arcade-style action
  • the minimalist look and feel
  • puzzle mechanics

are kind of what I tried to include. Also featuring a dope original soundtrack my friend made for it! SCREENSHOTS!




I'd love feedback on the game if you have any (good OR positive!) come check it out!

Except much more action packed and gory

Super dig the little cinematic moments and cartoon text, makes it look like a manga hahah :)

Ooh, loving that pixel art style!

I loved it! At first I didn't really know what was going on, but after kinda learning how to make my way through the levels, I got an understanding. Seeing the simple level layouts after blindly stumbling through the levels for minutes was an amazing feeling, hahah, one of my favorite bitjam games so far.

I liked your use of the rapid pulsing when you get closer- also thought the little background part you wrote about trying to find the mosquito in the dark made the whole submission make sense, fun play! (I also thought it was kinda hard, heheh, I'm bad at it)

That would've been good to include, agh I like that idea hahah- thanks for playing!

Couldn't find the .exe file after downloading and extracting?

Fun! I like the use of differently blinking colors each suspect uses to tell the difference, I'd never have thought of that.