Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

James Shipp

A member registered May 11, 2015 · View creator page →

Creator of

Recent community posts

Glad you like it :)

Beautiful game!

Fun and educational!!

Thanks for playing Julie, glad you enjoyed it :)

best global game jam game imo

Cool and simple! I like the art- I think if you were to update it the gameplay could you use some variation, building off the jump mechanic.

this is juicy as a fruit smoothy

Hey I appreciate it, thanks for playing! Thinking once I finish a couple projects I've been working on I may make another set of levels :) next game should be out by the end of the Summer hopefully

This is one of the few games I have on my phone, I consider it a classic

dope puzzler! love using the severed head as a mechanic

super cool



Really nice chill vibe

super fuckin cool

fucking good

This is cool as hell, love how the distance changes

Nice!! sad to say they got me in the end

Awesome, especially the visual style

Super fuckin cool visual style!!

This is incredibly tight and original.

This is so good!!

Super tight!!

Thanks for tuning in and checking it out, glad it piqued your interest!! :)

I'd like to add my game zip!

Thanks so much for taking the time to share! I'll try this out

Hey, I've been having issues getting my games to work on Catalina. Could you explain this in a little more detail?

One of my favorite sokpop games so far!!

Ah shoot I should've looked harder!

Best sokpop game yet!! Love the characters and gameplay, super fun. I also had the controller/wrench problem that billtg mentioned, and a clipping glitch in the red-metallic area I had when I went back to get the underwater bolts made me have to restart the game. Other than that all around great experience.

This is goddamn brilliant.

This is so stressful

lovin those grafix

Simple and hard, I dig!

What a dope blend of genres!!

Just finished my entry for Ludum Dare 42! Never done that jam before, but was eager to do well so went into overdrive a bit... out of the 48 hours I was working on the game for 22 of them. (hopefully it shows :/) It's a resource management game, pretty hard, and I hope, pretty fun! I'm pretty proud of how the gameplay and look of it turned out. Play it here:

and tell me what you think too! Here's some screenshots so you can get the idea of it:

Amazingly done!!

Just released this pretty small-scale project I've been working on and off on for a bit! It's a pretty quick play, but there's some fun levels and hopefully interesting mechanics :) Here's the website :

The game is split into 2d levels, and is a struggle against the timer. As you can see by the title of this post, the lines of genre are a little blurry on this, it kind of has little pieces of a bunch of different things:

  • mazes
  • arcade-style action
  • the minimalist look and feel
  • puzzle mechanics

are kind of what I tried to include. Also featuring a dope original soundtrack my friend made for it! SCREENSHOTS!

I'd love feedback on the game if you have any (good OR positive!) come check it out!