Not bad! But I think the game bugs if I don't kill all the enemies soon enough. I had to restart cus they disappeared and the next wave never spawned.
Play Gleeblings
Gleeblings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #18 | 3.071 | 3.071 |
Theme | #19 | 3.214 | 3.214 |
Overall | #24 | 3.000 | 3.000 |
Gameplay | #35 | 2.786 | 2.786 |
Aesthetics | #39 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A bit confusing at start but all makes sense on the second try. Not bad :D
Hello !
At some point, I really had a emotional connection with the creature. Then it died for not apparent reason. I was in a grace period and the creature was well fed. It felt a bit frustrating.
The gameplay is super fun, even if the UI and controls are somewhat unclear. I would've preferred to do all the actions with the mouse and all the moving and the screen with the keyboard.
What a nice submit for this jam !
Hi Folchamp, there is a bug with dehydration where if it falls below 25 it can sometimes instantly kill your gleeb instead of slowly draining health, I understand your frustrations I've played a bit myself and when your gleeb dies for seemingly no reason... T.T took me a while to figure out what was happening, there's a lot I want to fix, especially how quick the difficulty curve is, grace periods are also kind of boring I want to add more gleeb interactions, thank you for the feedback! really excited now for post jam updates
Cool concept.
moving the camera to be able to carry your items and your creature felt a bit frustrating to me.
I'd have rather had the camera follow the creature maybe and your mouse could be used to select items, carry your creature, and use the UI.
But that's just my subjective opinion.
All in all its a nice idea, good job!
Thank you! I agree it's a bit janky wasd have less control and it doesn't feel very intuitive, I see what you mean I think swapping the cursors would make more sense, the problem with it following the creature is that you can have more than one so it could get out of hand, I will for sure incorperate that in a post jam update
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