Awesome premise, nice gameplay. Altough I really really liked it as is, increasing the amount of visual feedback (diming the light when you change the lighting slider, or changing the color from the toxin/acid sliders) and possible interactions (something like a minigame to prevent potentially catastrophic accidents or change/unlock some of the sliders?) would take the game to a whole other level!
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Evolvix's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.313 | 4.313 |
Overall | #21 | 3.031 | 3.031 |
Aesthetics | #33 | 3.000 | 3.000 |
Sound | #43 | 2.313 | 2.313 |
Gameplay | #47 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
interesting, i love biological evoloution games but the idea has me a little confused.
it would be neat to be able to be more "precise" with the slider.
I'd also find it interesting to "see" the volution as it happens in a more visual way in the vat.
Will see who gets the strongest organism.
good luck and nice submission
I really wanted to have it be more visual of what the organisms go through and how they look/act but considering I'm terrible at art I had to scrape the idea till some other time later๐
I think the slider isn't the best way to have the most control over the environment although adding more precision and more effects would certainly be cooler
Thank you!
I like how cozy your game is, just sitting there in a lab chilling with micro-boys. I was a little bit confused by the stat changes and how running the same environment affects them, but that's probably on me. Great job!
so under the hood, there is an actual genetic algorithm simulating natural selection.
So whenever you click, around 1k microboys with stats above or below the value on the screen are generated, and then they evolve a bit and the best one is selected for the next step.
So the same environment causes them to change differently due to random mutations
Love the simulation aspect! I think others already covered this, but I second that seeing the organism as it grows would be really rewarding to the player!
Idea could use more work as it seems too easy once I figre out what to do.
Evolution theme fits well but where is high score aspect?
I thought the concept for this was really awesome, but I wanted to see a sprite grow or something to indicate what was happening. Was fun to keep my stats in the green and grow the cultures on the 2nd screen!
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