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Beat Bounce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 4.375 | 4.375 |
Fun | #5 | 4.167 | 4.167 |
Rhythm | #10 | 4.125 | 4.125 |
Overall | #12 | 3.875 | 3.875 |
Visuals | #33 | 3.500 | 3.500 |
Sound | #37 | 3.333 | 3.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the theme? If yes, what is your ___ in "every ___"?
Jump every other beat
What was your team size?
2
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Comments
Awesome ideas. Super fun to play, and I see a lot of potential in it. A lot of the visuals have good personality, but I feel like there is lot of space that could be filled. Awesome start, I'd love to see where this project goes if you continue it!
Fun and challenging, love the humour in the dialogs too.
hm...
This is really creative! I really enjoyed the mechanics :D
nice!!!
really like this one! ;D
it has some thing strangly satifying! :)
I think a part of that is how the controls, feel really nice!
and it feels also really polished!
well done! ;D
Haha! This was a solid game! I ended up getting to the stereo and turning it off but boy was that last level tough. My only feedback is that when on the wall if you point the curser at the wall you still bounce off on the next beat. I dont think that would cause an issue if you didnt have to also dodge projectiles. Because I would want to hold onto my wall one beat longer before leaping by but the game would force me to jump into the crystal ball. Really great and funny game.
My god, this game had everything, I laughed, I screamed, I cried, I felt joy and anger! The systems so simple, yet so effective and II haven't seen anything like that yet. Especially the level design was fantastic! Maybe fantastic is not the right word, more like diabolical! Those cursed magic balls placed in such a way to cause the most frustration possible, truly ingenious! At the end maybe there could've been more of an end screen, but nonetheless one of my favorite entries so far!
Oh yes: One additional piece of feedback from me: You control the kid by pointing your mouse right? Depending in which direction of the kid the mouse is located, right? So the kid is basically the reference point. However, when jumping the position of the kid on the screen moves as well - the reference point moves! I know for most platformers you don't want your character to be static in the middle of the screen and maybe I am completely wrong, but for this type of control system I think having the kid stay at one position on screen would make the controls a little bit easier.
Thanks for playing! Yeah that's a good point, thanks for the suggestion!
Great game, really enjoyed playing it.
Nice game, tested my patience a lot!
intuitive to learn, hard to master. i had lots of fun with this one!
Clean look, polished gameplay and unique take on controls. Incredibly frustrating (in a good way) having to deal with only having partial control. Had a blast playing! Congrats on a great submission.
I love this game and how creative it is, great job
I really like this game, the music and gameplay is great. good job
I loved the dialog and the music is very catchy. Loved the concept. The only things I didn't like were some sections were frustratingly hard and the pixels were all different sizes so the graphics didn't very well together.
Great humour. Very Creative, outside the box concept and the rhythm plays in nicely with the controls. I wish I could spend more time with the game but I wanna check out the other submissions, so much work in this!
i really like the idea here! it's really satisfyingly! could play this all day!