oh, yeah, sorry about that. The game is in a prototype stage, and I probably will not continue working on it to be honest, but thanks for letting me know anyway in case I change my mind!
Centi Games
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This is actually really fun! Though if you want to continue working on this I'd suggest making the player a different color altogether like blue or something.
And I think I found two bugs:
- If you turn the player green and get hit, rewinding time does not bring back the player
- If you turn the player green you can't collide with enemies (i.e. you don't die when touching them, only when touching their bullets), don't know if this might be intentional or not?
Very fun though and really impressive for a game made in 3 hours :)
So sorry this bug occurred to you! I can remember this happened to me as well a few months back. Since then I have fixed many bugs and just like 5 minutes ago (literally), I published the long-awaited Hot Dog Hero Update 1.2, so I can not 100% confirm that the bug you mentioned is gone, however, I also could not reproduce it on my machine anymore, so I am hopeful. Should it occur again please tell me! Thank you for playing! :)
Oh!! You are totally right, that level has multiple valid solutions apparently, but the game only recognizes one. I am very sorry for this, didn't notice it during play-testing. Thanks for playing and informing me about it though! Also this shows that some sort of labeling of the levels is kind of necessary.
Oh, you need to unlock the dash ability in order to get past the second laser, you can unlock it if you go to the left and then upwards after you reached the first checkpoint. There you can find the green arrows icon, which unlocks the dash. Maybe we should have made it clearer you need the dash in order to progress.
Ah okay, didn't know that game, looks interesting though!
Thank you :) The water texture is based on this tutorial by sadface





