Hi, thanks! :) in the settings you can rebind the actions to other mouse buttons if you want to!
Centi Games
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Hi! Thanks for your suggestion, the new v1.4 version now offers clipboard support. I hope it works like you imagined it. You need to enable Text-to-speech support, then enable the clipboard option in the settings as well. If you don't want to hear the game's SAPI voice too, you can set the volume to 0 of that.
Hi! Thanks for your suggestions, unfortunately I don't have any development updates planned for Hot Dog Hero as of right now, However, Sisypush is blind-accessible! if you'd like to try that. Otherwise Sequence Storm appears to be another free rhythm game which offers blind-accessibility.
This is actually really fun! Though if you want to continue working on this I'd suggest making the player a different color altogether like blue or something.
And I think I found two bugs:
- If you turn the player green and get hit, rewinding time does not bring back the player
- If you turn the player green you can't collide with enemies (i.e. you don't die when touching them, only when touching their bullets), don't know if this might be intentional or not?
Very fun though and really impressive for a game made in 3 hours :)
So sorry this bug occurred to you! I can remember this happened to me as well a few months back. Since then I have fixed many bugs and just like 5 minutes ago (literally), I published the long-awaited Hot Dog Hero Update 1.2, so I can not 100% confirm that the bug you mentioned is gone, however, I also could not reproduce it on my machine anymore, so I am hopeful. Should it occur again please tell me! Thank you for playing! :)
Oh!! You are totally right, that level has multiple valid solutions apparently, but the game only recognizes one. I am very sorry for this, didn't notice it during play-testing. Thanks for playing and informing me about it though! Also this shows that some sort of labeling of the levels is kind of necessary.