Play game
BRIDGE TO NOWHERE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (Shortlist Vote - Community) | #109 | 2.338 | 2.338 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Graphics and isometric view are so cool! But I think I kinda cheesed the game by walking in between two squares, you never fall 😅
haha, dont cheat next time) thank you anyway! Can I ask you to leave a comment on the project page itself, to promote the game.
Sure :)
Wow, really cool concept, a rogelite bridge builder :D Fits the theme perfectly!
thank you)) Can I ask you to leave a comment on the project page itself, to promote the game.
sure :)
I like the dialouge and the character design, but the controls feels a little bit off and makes it hard to act fast when the blocks disappear and collecting at the same time
I made the controls like this on purpose, so it's not a bug but a feature))) Can I ask you to leave a comment on the project page itself, to promote the game.
Controls feel a bit weird but overall I really enjoyed it.
Great game! :D
I made the controls like this on purpose, so it's not a bug but a feature))) Can I ask you to leave a comment on the project page itself, to promote the game.
Very fun idea. Controller feels a bit sluggish and some sounds would have been great but for the short amount of time its a very impresive game :) good job!
I made the controls like this on purpose, so it's not a bug but a feature))) Can I ask you to leave a comment on the project page itself, to promote the game.
Cute game with a very good implementation of the "Kaputt"-Theme!
Nice voxel graphics too :)
I am very grateful to you! Can I ask you to leave a comment on the project page itself, to promote the game.
Amazing game, ther art looks pretty cool!! Great job!! I love also the Game cover, looks fun
thank you)) Can I ask you to leave a comment on the project page itself, to promote the game.
I could not speak with my brother, thats why i decided to throw him off the bridge.
Fun idea, made it to 300, but the guilt got to me
Voxel art is good!
HAHAHAH OH NOOO
Fun Idea and Movement!
I missed some sounds to immerse into this, but I really enjoyed the challenge!
And nice GamePlay Mechanics!
I didn't have enough time to implement the sounds((
Really fun idea! This definitely has the potential to be a fun arcade roguelike. I only wish that building was a required mechanic! I had a test, and was able to get to 300m without building at all.
Really well made for 2 days, and I love the isometric voxel artstyle :)
Thank you very much for your comment, I hope you leave a good review!
nice endless runner! (is there an ending?) maybe the bridge could have a little more variety (like stones or even trees on some stronger beams :)
and you try to find out if suddenly there is still an end?)
I enjoyed this one quite some! It had me captured there for quite some time, trying to increase my highscore.
I am happy if you happy:)
The art is really well done and fits the game perfectly. I would have liked a short introduction on what to do, though I managed to figure it out eventually. The block-based movement wasn’t quite my style, and I missed having music and sound effects to enhance the experience. Still, a very solid game!
Thank you very much, it was difficult to program and design everything alone, so I didn’t have time to finish everything, thanks anyway!
Лол, сегодня твой пост увидел в дс у xk) Нашел багованую точку где зажав одну кнопку можна идти бесконечно. А так концепция пркиольная, удачки
I love your art style!!
Thank you!
Did you make the game on your own?
I also had an artist
Reminded me of Crossy Road on the Artstyle and perspective! Amazing job. Also cool that you managed to put in some story and also things like upgrade mechanics. Good job :)
Thank you very much, I tried my best!
I think this idea has a lot of potential, I expected to move around by swiping ( kind of like Crossy Road ). More fast paced gameplay and tighter controls I think would be awesome, maybe the bridge could be destroying itself from the back so as to push the player forward?
The art IS AMAZING.
We will update in the future, it was difficult to implement all the ideas in two days! Thank you so much!
Amazing 2D Art (is that AI?) I like the voxel artstyle a lot, gameplay is simple but very solid.
It's rather unintuitive to press Q and Click twice for placing a plank, it'd be much smoother if you could just left and right click, depending on what you want to build. As a sound designer I missed audio a lot, but hey, I know more time was used for the other aspects. Moving in a grid based fashion felt a bit janky, but I get it adds to the logic aspect and not the skill-based movement.
The whole game seems like a great starting base for a simple, but big content cross the bridge game. adding multiple areas/biomes, items, rules and logic. I could see this for a full release at some later stage! :D
Greetings,
Tidali from CrowfoxCreatives
Hi! Thanks for your comment!
Let me clarify right away: we did not use any artificial intelligence in the development of our project. Everything you see was made entirely by hand, by our own team.
Well, as I said, amazing 2D art :D
Can I ask you to leave a comment on the project page itself, to promote the game.
Good idea but im to stupid to play :D
haha(