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A jam submission

Misfire MayhemView game page

Shoot, Fall Down, Repeat! Chaos is the Only Winner!
Submitted by Aidan Byrne, djudev, Somdatta Das, 11rdna — 3 minutes, 47 seconds before the deadline
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Misfire Mayhem's itch.io page

Results

CriteriaRankScore*Raw Score
Overall (Shortlist Vote - Community)#872.7142.714

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+2)

Great atmosphere, visuals, just overall a great Game! :D

Submitted(+1)

It reminds me a bit of "spleef" minigames from some minecraft servers back in the day :D
The music also goes well with the atmosphere ^^

Submitted(+1)

Fun idea and execution! Also I kinda like how "trocken" the enemies fall if you shoot them. Adds to the charme :D

Developer

Thank you very much for playing! I didn't know how to make dying animation, so decided to use some physics)

Submitted(+1)

Great idea and execution!

Developer

Thannnkssss

Submitted(+1)

Cool combo of mechanics, enjoyed the running around while looking out for holes :D

Developer(+1)

Thank you man for playing!!!! I apreciate it a lot

(+1)

Great game with a lot of potential, and the atmosphere looks amazing, good job 💯

Developer

Thank you !!!!!

Submitted(+2)

After all those years i finally fired from a shotgun at Cosmic Toaster God. It fell off a platform

Developer

Thank you very much for playing!!!!!!!!!!!!!!!!!!!

Submitted(+1)

"The music is so creepy, I like it! At first, I was confused by the reload function because I ran over a shotgun but still couldn't shoot. I think it was because it despawned right before I could reach it

Developer

Yeah that has happened to me a lot to me too.

Submitted(+2)

Great atmosphere. Pretty fun gameplay. 

Had a bug where my mouse was constantly dragging in one direction.

Developer

Oh glad you had fun. I've not come across that bug myself but someone else said something similar about that

Developer

U should try again refreshing the page and try it 

Submitted(+2)

the vibe was more like a horror game, but enjoyed it nevertheless! :)

Developer

Thnx for playing !

Submitted(+1)

Quite funny, but is it intentional that I automatically always look towards the floor and therefore always have to move the mouse upwards so that I can see more than just the floor?

Developer

I'm unsure as to what you mean, for me whenever I start the game the character is always looking straight ahead towards the rabbit in the distance.

Submitted(+3)

I like the UI! Cute game ^^

Submitted(+3)

I like parkour. I like shooter. I like the game! :)

Submitted (1 edit) (+3)

Cool concept!

The game is simple yet fun and has high re-playability, however i found if you just stand still from the beginning its basically a free win

Developer

U found out the hack ! That's Cool ! Thnx for playing 

Submitted(+3)

Neat game! The music is cool and spacy and I love how the enemies fly away when they are hit! Had a little giggle when seeing the animation the first time. Also really love the menu art!

Maybe you could include a warning that indicates if you stand on a tile that is about to break.

Submitted(+2)

The atmosphere is really spacey. The idea is also awesome. I kinda felt I’d like some more action yet. Although I do realise it seems to be more of a tactical thing going on.

My strat was slow-poking across the tiles and try to time the shotgun respawn timer with shooting the shooty guys.

It’s a very solid and polished entry!

Submitted(+2)

Neat little game! It was interesting to manage looking where to go and looking where to aim. This game also has a lot of potential for more!

Submitted(+2)

Really nice game. The game mechanics are simple and easy to understand while being fun and posing a well balanced challenge :) My strategy was sprinting and bunny hopping to preserve tiles for the end game. Worked out nicely :)

Submitted(+2)

It's like a fast paced shooter version of that fall guys level, cool idea. Though I found the best tactic (cheese) was to just stand still :P

Submitted(+2)

Nice game and idea!
I don't know if it is just me, but I think seeing where enemy projectile is falling could help the endgame be less random and give more "it was my fault that I fell" feeling.
Anyway I enjoyed this!

Developer

Yeah, i agree with you, had the same experience few times when i have tested it. I wanted to add more complex logic to enemies, but had little time. Thank you for playing >3

Viewing comments 25 to 6 of 25 · Next page · Last page