one more question as long as its in the play style of an rpg maker game, with top down and all. Can it be made in 3D?
Aidan Byrne
Creator of
Recent community posts
Great idea it felt very fun. note on what to improve; It would be nice for there to be a win and lose conditions like health loss when hit by squares and wheels. secondly the power ups are interesting but i wish the rockets only increase the vfx radius and not damage radius, it would be great if it could in later stages take out multiple blocks. but great game and it runs smooth.
I'm a 3D artist and game designer, part of a team of three, looking for a Unity programmer to join us for this game jam.
https://www.aidanbyrneportfolio.com
https://www.artstation.com/broken_glass
I am unable to speak German.
my discord is dosaking
I'm a 3D artist and game designer looking to team up for this game jam. Whether it's building worlds, designing characters, or figuring out gameplay, I'm keen to jump in and help make something cool. I am unable to speak German
Here's what I can bring:
- 3+ years of game design experience (level design, systems design, and overall creative vision)
- 3D art skills to help build environments and assets
- Some solid storytelling experience (I've been a published author for 5+ years)
- Game jam and project management experience to keep things organized and on track
- A pretty big gaming library (1400+ Steam games) for ideas and inspiration
- Easy to work with and always down to bounce ideas around

