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A jam submission

KaputtView game page

Escape the maze with a broken gun that cannot reload
Submitted by Dahvini — 58 minutes, 45 seconds before the deadline
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Kaputt's itch.io page

Results

CriteriaRankScore*Raw Score
Overall (Shortlist Vote - Community)#1232.1072.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Reminds me of the computergraphics projects we had to code in a course with qt and glsl shaders. Trashy but classy, specially in essentially no time, kudos. 

Some feedback:

  • My mouse courser doesn't get caught by the game, thus navigation is tricky
  • Some aim pointer would be great
  • more vfx
  • I like the nail polish detail ^^
Submitted

Considering you prepared this within 6 hours is honorable. Game mechanics stuck, but I like the idea of your hand actually showing the bullets you have left :D Aiming was also hard and some more feedback on hits would be nice. Also the sounds are funny, but become annyoying quite fast... But still: Hut ab creating this in 6 hours only!

Submitted

Doom playstyle is nice, but I wished for a crosshair. Sound Effects set me off a bit - just not my taste. 6hours only is however impressive... so just use the remaing time for the audio?

Submitted

This game has great potential! Keep up the good work!

Submitted

awesome art! neat idea with the gun

Submitted

Hard to aim, but! It was fun to play and I appreciate the hand ammo counter and the sound effects! Added points if they're made by yourself haha :D

Submitted

A mix of backrooms and doom, it definitely got me laughing xD

Submitted

Funny, but it's hard to aim when your cursor is not locked by the game window

Developer

thank you :), I couldn’t figure out how to do it on godot for some reason it works in test but on html export it doesn’t :(

Submitted

Awesome artstyle! The cover looks a bit low efford compared to the game actually being quite nice. The mouse didnt lock into the game window which made it hard to aim at times. Good job overall though :)

Submitted

Great art style! Also, a smart way to display ammo!

Submitted(+1)

the art style is so fun, love the bullet counter via the left hand ^^

Submitted

I like how it combines 3D with 2D assets. The game runs well—there’s a bit of jitter, but it’s mostly smooth. However, it was a bit difficult to tell where the bullets were going or where I was aiming. Adding a small dot on the screen could help with aiming.

Submitted

Nice one with counting on hand how many bullets left