Well done man, this such a great game, you have a tone of potential!
protzz
Creator of
Recent community posts
Hey Shadow! You once left a review saying you loved the game thank you so much for that. We’ve now got a Steam page, and if you’re open to supporting me as the developer, adding CHARK to your wishlist would really help with visibility. This step is super important to me, and your help would mean a lot!
Hello, first of all, thank you for the big feedback. I can basically agree with everything except the part that it feels like Gambonanza. I don’t understand what you mean if you played that game or at least watched its gameplay, these are two different games with completely different mechanics and gameplay. The fact that both are chess and both use a Balatro-style look does not mean they are the same game. In any case, thank you very much for the feedback, I will try to fix everything after the jam
God, thank you so much. The game was made in just 7 days, so it doesn’t even 20% of what I’d like it to have. I hope to sign a contract with a publisher and release a full-fledged game with better, more beautiful visuals, many more customization options for the chess pieces, more cookies, and so on. Thank you very much for this feedback; it means a lot to me!
Hello, thank you very much for the feedback. It happened that I was participating in a game jam, and because of this I simply cannot fix everything right now. But I will definitely fix it after the jam. Also, the reason for this is that the game was made by me alone in 7 minutes, but that’s not an excuse. I will definitely fix everything. Sorry again!
We’ve reached a new milestone: 1 million impressions. For me, this is something crazy it’s even hard to grasp and believe this number, achieved in just 4 days. I’m incredibly grateful to fate and to all of you who play my game, leave comments, and make this possible. It means a lot to me, and I’m insanely grateful, and I’m doing everything I can to make the game even better. Thank you all.
Thanks for playing and for the feedback! For me, the theme “Risk it for Biscuit” is central. Biscuits (and their variations) are a required resource—without them you literally cannot progress. The king plays and takes risks each round specifically to earn money, buy more biscuits/sweets, and push further. So the core loop is risk taken in order to reach more biscuits, which is why I believe it fits the theme
Hello everyone, sorry that I can’t reply to each person, because there are so many comments. It’s incredibly pleasant for me; I read every single one, and it’s incredibly nice to read all of this. For me it’s an incredible honor; honestly, I was absolutely not ready for this. I’m very glad that you like the game, and I will keep working on it and try to make it as good as possible. Thank you to everyone who supports me and to those who rate the game honestly. I love you all very much—you are the best!
Thank you to everyone who played, left a comment, or rated the game. Seeing it featured and watching how people play already means the world to me. I’m looking for a publisher so I can bring it to Steam and keep building it with a small team. I want you to see the best version possible. I’ll keep giving it everything I have. Thank you for being here you’re the best!
Incredible work with the sort, not bad music, and in general you only want to praise the game. But there are small downsides. I say this not out of malice, but so that you can fix it in the future. For example, there is not enough polishing. For example, when I collect some items, for some reason there is no sound. In general, with the sounds there is some problem, but nothing terrible. As it is, the game is good. And I would like to keep track of the ship a little bit more. But in any case, an excellent game for 7 days, well done
I put a special function that if you are cornered and you cannot make a move in any way, then the script would automatically make a discard. Most likely you just had a situation where you were cornered and therefore could play only one card. But I am not sure, maybe this is a bug. I will try to fix everything after the end of the jam. Sorry for this and thank you for your comment!