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Sina Scribblecraft

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A member registered Oct 19, 2024 · View creator page →

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Oh that's a great idea! And thank you for the inspiration. I'll let you know, when I create something more cozy :). 

Thank you! Yes, I plan to create more modular and versatile sets. For example, include floor and wall tiles and assets that are easy to combine in different ways. Plus different colors. Is there a particular setting you are interested in? 

Oh, thank you so much for playing and your nice feedback! :)

Oh, it took me a while to realize I had to scroll down to be able to see and control the cat's arm. But super cool and unique concept! And of course, the art <3!! The dancing granny background was the absolut best!

Wow, thank you so much! 

By the way, I love your game's art style! I'm going to play it right away :) 

Haha, I didn't expect it to get THAT intense right after I clicked on Start. It took me some time to understand what the game was about. But damn, those explosions were absolutely next level, loved it!

Oh, I was waiting for someone who takes this concept from MMOs and makes a full game loop out of it. Love it!

And of course, best intro ever!

Uh, awesome visuals and audio. Feels very polished! The character sprites were amazing. I just wish there was a little more variety on the upgrades :)

Super cute survivors game, love the visuals and the enemy design! Congrats on your first jam, very well done!
There just could have been a little more unique take on the risk theme during the active gameplay :). 

Wow, a lot of innovative ideas. Gambling your health is such a clever concept! 

Btw at first I was a little irritated, because I thought your own inventory was at the bottom, chest at the top. But after I got it, it made sense. 

Ha, interesting concept of collecting the "enemies" instead of avoiding them. Cool upgrades and great risk-reward mechanics :). 

Pretty fun concept! The display of the text is a little too slow for me. But I think if you add some visual feedback and polish the UI, this can be great! The character design is already pretty cool. Love the roulette wheel as a shield :D

Omg, that was so adorable! Amazing character models! Perfect interpretation of the theme :)

How does this game only have 16 rating so far?? It looks absolutely amazing! Not only the game itself, but the whole presentation including the cover art, itch page, the How to Play.. Very polished! Seriously, I'm in love with that artstyle and the character models. Especially the jump and dead animation.. awww!

Nice execution, great work. I'm just missing the "risk" part of the theme a little bit :). 

Nice level design and lighting. Took me a while to understand what's the white circle supposed to be :). 

Love the visuals, especially the hub. Pretty cool and fun walk animation!

Ha, I rescued her (funny endscreen)! Really addicting :)

Oh that was an interesting mechanic, that your cards value "overflow" instead of losing your hand completely, when you get busted. Also really cool idea that you had to gamble for the reward.. maybe I'll steal that one :D. 

Oh, and I love the character design! :)

Thank you for playing! I'm curious for your implementation, too. I will check it out right away! :)

Wow, we were afraid no one made it to the final screen, because wave 14 was pretty hard. Congratulations and thanks so much for playing our game!

That was intense, pretty cool concept! After my first shot though I thought I the cookie is my bullet and was wondering why I couldn't shoot anymore :D. It had a great risk-reward balance when trying to hit multiple enemies with only one bullet. Great work!

I was also thinking about Risk, when the theme was revealed, but I had no idea what to make out of it. So, cool to see a great execution of the idea. And congrats on the AI! Had quite the challenge in the beginning. 

The writing was amazing and the art fit perfectly! Great take on the theme, too. 

I thought about a similar idea, but couldn't imagine how to implement it. Great execution and very impressive for a 1-person-team. Really cute!

I'm not a super big fan of narrative games, but yours was really engaging! Great execution. Loved the replies. I had a lot of fun discovering all the endings. And the IT take on the theme is very clever!


btw beschwerdemanagement :D

Congratulations for finishing your first jam! Especially as 1-person team.  Really interesting concept, I just wish I had the tools with me all the time, or at least I wouldn't need to hold a mouse button while carrying them. 

Btw I love the title!

exactly!

Oh I was hoping for a cookie clicker in this jam, and yours has an interesting twist! The timer just felt a little too interruptive at times, but I like the behind it. 

Thanks for playing and glad you enjoyed it!

Oh I only got 3, the game made me really want to get all endings, good jobs! The cat ending was really clever. And it has the most adorable horror graphics! :)

Oh, it broke my artist's heart a little bit to dismantle these artworks. But what a great concept! It reminded me of "A Little to the Left." With more levels and polish, I can see this being successful in the cozy gaming space!

Oh hey :D, thank you so much for playing! And haha yeah, I ended up with the same strategy :D. 

A platformer farming game is a really interesting combination and the artstyle is absolutely charming! It just felt a little tedious sometimes, but I think that's intended :) Great job!

Oh, we have racoons, too :D 

I have to say, it's really impressive how this simple game is doing so much in regards of story telling. I could really feel the racoons desire to get the cookie as fast as possible to enjoy it in peace in its safe space. 

Really lovely!

Thank you! :)

Thank you! Yes, we had soo many ideas, we wanted to implement, but we had to limit it to a very basic set of rules. But we are thinking of expanding it in a post-jam release :).

Thanks for playing! I'm curious how your game is similar to ours, so I will definitely check it out!

Regarding the shop: Each update costs exactly one token (our currency). But it's a good hint, that we should display it anyway, thanks! :)

Oh, it's a litte sad that the leaderboard doesn't work, but really cute concept and charming art :)

Cute! It was hard not to collect the donuts, the crunchy sfx sounded delicious!