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Risk it for the Biscuits!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1001 | 3.116 | 3.444 |
| Theme | #1025 | 2.915 | 3.222 |
| Innovation | #1309 | 2.312 | 2.556 |
| Enjoyment | #1388 | 2.412 | 2.667 |
| Gameplay | #1418 | 2.211 | 2.444 |
| Overall | #1426 | 2.328 | 2.574 |
| Audio | #2053 | 1.005 | 1.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has to risk their lives to reach the holy biscuit tin (they are also a cat which is a risky lifestyle I must say)
What code and assets did you not make from scratch during the jam (if any)?
Nothing! I made and coded everything"
How many people worked on the game?1
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Comments
I love the assisted jump; it's brilliant for accessibility. I think the quick time event was a cool addition, but there didn't seem to be much challenge anywhere else in the game. Cute for a cozy cat game. Nice work.
Aw tysm for playing! Yeah I wish I had the time for more quick time/proper level design, will strive for that next time!
I really like the concept of this, I think it would seem much more complete if there was audio. Good work for a 1 person team
Thank you for playing! Yeah was pretty tight this week, audio was next on the list 😭
I thought about a similar idea, but couldn't imagine how to implement it. Great execution and very impressive for a 1-person-team. Really cute!
Thank you so much for playing!! I would love to see your rendition of this if you ever get the chance to make!
It is super impressive you have done all this art by yourself - the game looks amazing!
It was fun planning my path through the rooms, and leaping over great distances (the perks of being a cat).
Unfortunately, my mouse (no pun intended) doesn't feel smooth when looking up. Looking left/right/down works fine, but when moving the mouse upwards it is very choppy - especially when moving the mouse slowly. I wonder what the problem could be.
But nonetheless, I had a great time playing your game. :3
Awww tysm for playing!! Yeah that's weird, I'll defos look into that for future character controllers! Cheers for the feedback!