Haha thank you so much! The sounds were a last-minute addition. We almost completely forgot to add any!
The ball breaking sound specifically is just me crunching some raw pasta!
I love games that break the fourth wall. They're really hard to pull off, as you have to anticipate everything the player will be thinking and doing. But you managed it!
I turned to my fiancee and said "Do you think it's intentional that we've been falling for so long?" -- Only to have the developers immediately acknowledge it.
Perfect writing, and could very well be a full-length game. :)
Really intuitive and easy to understand, even as someone who doesn't speak German.
I love how many levels you were able to create for this in just 48 hours :)
I managed to speedrun the first level haha. In just 7 seconds you can jump over the van and reach the end! (Although this means no Kaputt for the first level... But I still got a good score from it!)
Thank you for the feedback! :)
We definitely would like to improve upon the physics. It should be difficult to aim with a half/quarter ball, but maybe not this difficult.
Some features we had planned that got cut short were:
- Music (and lots more audio in general)
- The ball being able to break into any number of pieces (rather than the pre-defined halves and quarters)
- More visual feedback when you win/lose/putt a hole
We plan to implement all of these after the jam is over. We really enjoyed working on this (our first ever game!) and look forward to working on it some more. :)
The sounds were very much a last-minute addition. We seemed to almost entirely forget audio existed until the last 2 hours haha
The sound of the ball being hit is just me hitting some plastic. And the sound of the ball shattering is me crunching some uncooked pasta.
Music would have been a great addition!
Thank you so much for your feedback :)