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Feldschmiede's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (Shortlist Vote - Community) | #25 | 3.462 | 3.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Even though the rating is already over I still want to check out some games and yours was really fun, the mechanics really satisfying and easy to understand, though I would have apprechiated a bit more time because the goblins went after my warriors way too quickly.
I really enjoyed it! :D
This idea really stuck with me. I had a lot of fun, even though the balancing was a bit off :)
I didn’t mind though! Repairing was satisfying. I’d love to see this mechanic in a bigger version of the game :D
Do you have plans to polish this game further or expand it?
Thanks for playing! I haven't really thought about continuing the game yet, might happen, might not :D
Great concept! With a bit more work I could see this being turned into a full auto battler :)
love the idea, great game. KAPOTT!
I loved the idea! Although it might be a little too harshly balanced(or maybe it's just a skill issue on my part)
Definitely no skill issue! I tinkered too much with the balance in the end without proper playtesting, sorry for that :<
Nice game, although I didn't repair a single weapon in legendary quality v.v
Sorry about that! I played around with the balance, because I got only legendary weapons at some point, but now I don't get legendary weapons myself any more, except when I play extremely slowly. 🙈
solid polished minigame, i like.
Nice game and really polished!
Your game has real potential, keep it up!
Good job. Not so easy to defend yourself against the goblins.
Another game about forging? 👀
This is fun, especially using the hammer
Very satisfying mechanics! Especially the hammering :)
I love how simple the game seems at first, but quickly becomes difficult to get every task done in time.
Great game! I would've loved to see some more feedback or explanation on how to repair "Better". Unique idea and great execution! Good job :)
Thanks for the feedback, sadly the time wasn't there to add more explanation for how to improve the quality. In the end only 2 factors decide it: how precise you are hitting the points (gets harder for each hit on a point) and how equally you are hitting the points, so you should always alternate between all points
Thanks for the explanation! Makes absolute sense :D
Very simple but heating up the metal and hitting the seams perfectly was very satisfying ^^
KAPUUUUUUTT
Wow that game was hard for me, but it was fun and well made!
HAHA nice game but its possible to win ? :D
Nah, there actually is no win condition. In the end this is a hopeless battle, only decided by the stamina of the hard-working smith. :(
Thanks for playing!
That went dark pretty quickly :^)
Very cool mechanics. Well done
I had a ton of fun playing this - it was well scaled in effort and the voiceline cracked me up each time! I might keep coming back to this - I like it!