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vasileekk

38
Posts
6
Followers
3
Following
A member registered Dec 25, 2020 · View creator page →

Creator of

Recent community posts

The name of your game seems familiar...
Cool game!

Waiting for the platform to complete a full rotation only to fail a jump is hella annoying :). I think the checkpoints should function as checkpoints(i.e. reverting player to the last one after a fail), otherwise they should probably be called something else. 
Nevertheless, good job!

Great game, although a little unoptimized (My browser uses  the integrated GPU, but still)
Also I hope the cover references what I think it does :)

Amazing looking graphics! Walking up to the cops looks a bit silly, but it opens opportunities for creative solutions! I wish there were more levels

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Not being able to hold down the trigger of an automatic weapon is a bit frustrating, but the lack of fire rate limiting kinda makes up for it (:

Nice game! I think it would greatly benefit from random terrain generation. (I'm a sucker for that kind of thing)

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I was going to write that the game gives off "going for a walk at 3 am" vibes even before I saw the game's name! (:
Nice artwork!

An interesting idea, but I think it isn't clearly communicated what I'm supposed to do. On my first attempt, I completed the game without losing any hearts by smashing everything together. But on my second attempt, I didn't win a single fight (I tried experimenting a little at first), and I'm not sure why.

I loved the idea! Although it might be a little too harshly balanced(or maybe it's just a skill issue on my part)

It took me a little while to figure out how the game works, but overall it’s a neat and enjoyable game

Very nice! I was going for a similar idea at first with the narrator and fourth wall breaking stuff(inspired by the "There is no game"), but I realized I didn’t have the time or imagination to pull it off.

You can’t just give me a "Don't click" button and expect me not to press it! (:

I LOVE this art! Also I HATE this car!!

The dog and the picture of grandma—that’s all you need to save! (Though the restart button doesn’t seem to work after the ending >_<)

01000111 01101111 01101111 01100100 00100000 01100111 01100001 01101101 01100101 (:
I wish there were more to the game—it has a really solid foundation!

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Now this is a realistic cat experience! Good game!

A very well polished and enjoyable game - great job!

It's nice to see this game here, considering  that the original inspired me to learn Python and particapate in my first game jam. Nice work

Such a beautiful-looking game. This is fantastic!

Very fun core gameplay! I loved how the explosions interacted with the surrounding objects.

Amazing game! Would have really enjoyed a mobile build of the game)
Top-notch voice acting - main character voices everything what a simple german man is thinking of

Great game! The visuals are pretty, and the gameplay is solid and enjoyable.

I used Godot for the first time for my game as well, great job on the game!

Hey, we have the same game name, lol
Good game, but movement feels kinda wacky, and it's sometimes hard to aim for the enemies

Thank you for your feedback! Now, that you've pointed out the controls, it really makes a lot of sence, i will keep it in mind.

Such a deep story with so much character development (:
You have very little time to react when moving(up or down) towards the enemy, so maybe zooming out or making camera move faster after the player might help. Well done anyway!

Cool relaxing puzzle game! Smooth controls and nice presentation!

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WOW. Great presentation and visuals, loved it! Definetely an underrated game. 

Might be better, if you made scanning a little faster and objects to scan more obvious, becuase I spent a lot of time searching through the house over and over again.

The game looks really nice and feels like there could be so much in it, but I did't manage to get far(maybe becuase of skil issue), so making it a little easier to beat probably wouldn't hurt.

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Nice job. Although some doors didn't lead anywhere,  it didn't prevent me from progressing deeper) 

Not knowing how much HP you have made it a little difficult, so some kind of indication might help.

Cool idea, but not that stellar execution, with buggy colission and not much to do. Would have liked to see more done with that idea.

Nice, short, fast paced game, but does the game close when I leave on purpose?  Might be something to do with my computer, but would be nice to see an ending screen. Good job nonetheless! 

Took a little time to understand the mechanics but then it was pretty easy further(until a door with a lot of gems lol). Still a cool puzzle game though. 

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Very nice game. I like the idea of self-destruction being a gameplay mechanic.

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Quite a pretty game. Player controls feel good. Would have liked to have a little more to play.

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Love visuals and the little slap animations. Cool game!

Thank you for your feedback

I was aware of most of that but I didn't have time to solve it. By the time I realized that I need to scale up some graphics, I didn't have time to implement that. And the bar icons for at least a little more clarity were among last things I managed to do.

bruh