Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 6:50:00 <3 (Part 2)
Play game
Baazookaa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #2 | 4.400 | 4.400 |
| Overall | #39 | 3.483 | 3.483 |
| Theme Interpretation | #59 | 3.467 | 3.467 |
| Sound/Music | #84 | 3.000 | 3.000 |
| Graphics/Visuals | #114 | 3.067 | 3.067 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I really fell in love with this game oddly enough. The movement is super satisfying and you can pick up some serious momentum, and I found it really funny that most games with a star system will let you pass a level with 0stars, but this one was like.. no. Too slow. Go back until you can at least get one measly little star. I know the art is objectively not amazing but it gave it a cute style. If you deck it out more you can have a really solid game here. -Juniper
- The controls felt really good, and the star system was a smart way to add some replayability. I think there is room to add some additional mechanics to add some variety to the gameplay. But overall, great job!
- Im surprised at how smooth the controls were, the physics felt really good to blast around in. You can definitely do more with this mechanic and flesh out something else!
How does the game fit into the theme?
It's a game in which you use a bazooka to go fast, and you get more stars based on how fast you go. This fits the theme of "KEEP MOVING FORWARD" because you want to keep moving on a level to get better stars.
What premade assets did you use if any?
Royalty free music from https://www.FesliyanStudios.com
All SFX from : https://sfxr.me/
What are the Discord usernames of everyone on your team?
micky___chin
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No





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