Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 6:50:00 <3 (Part 2)
Play game
Baazookaa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #2 | 4.400 | 4.400 |
| Overall | #39 | 3.483 | 3.483 |
| Theme Interpretation | #59 | 3.467 | 3.467 |
| Sound/Music | #84 | 3.000 | 3.000 |
| Graphics/Visuals | #114 | 3.067 | 3.067 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Im surprised at how smooth the controls were, the physics felt really good to blast around in. You can definitely do more with this mechanic and flesh out something else!
- I really fell in love with this game oddly enough. The movement is super satisfying and you can pick up some serious momentum, and I found it really funny that most games with a star system will let you pass a level with 0stars, but this one was like.. no. Too slow. Go back until you can at least get one measly little star. I know the art is objectively not amazing but it gave it a cute style. If you deck it out more you can have a really solid game here. -Juniper
- The controls felt really good, and the star system was a smart way to add some replayability. I think there is room to add some additional mechanics to add some variety to the gameplay. But overall, great job!
How does the game fit into the theme?
It's a game in which you use a bazooka to go fast, and you get more stars based on how fast you go. This fits the theme of "KEEP MOVING FORWARD" because you want to keep moving on a level to get better stars.
What premade assets did you use if any?
Royalty free music from https://www.FesliyanStudios.com
All SFX from : https://sfxr.me/
What are the Discord usernames of everyone on your team?
micky___chin
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No





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