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kandlash

342
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2
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41
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5
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A member registered Jan 12, 2022 · View creator page →

Creator of

Recent community posts

Thank you for giving a chance for Inkhedoro!

Yep, there is much more tatoos and their synergys are in develop for now!

Biig thank you!

I'm really appriciate your words! Yep, there is no much information about buffs/debufs it's should be tooltips, like in other games, but time wasn't on my side. Gonna fix this all. 
About synergys - they are not really clear now. There is red symbol and information when you hover a tattoo on arm, and if it's has synergy ther is {+ damage} text in desctiption. I wanted to create animations and texture changes, like when nail in hammer synergy - it's nailed, or in fire like in jujutsu kaisen. eye is bleeding when in nail synergy and stuff like that. 
Thank you again!

I am very pleased to read all this. Thank you for SUCH a detailed answer. Yeah, that was the idea of making stacks so that everything connected to each other, but for jam, I only managed to make a hammer + nail, nail + eye. And so there are a whole bunch of different ideas! Your comments are very motivating, just like other kind people. I have analyzed the demand for the game and I see that many people would like to see its full version. I'd like to, so I'll try to make it even more playable before the demo, or at least half of the demo.

It's a very interesting concept, and I liked that you did make some small hints and didn't have to search in absolute darkness. It was unexpected to see various improvements, which pleased me. It's a fun game!

The potential is felt. The interface wasn't very user-friendly, and there were a lot of simple icons missing. But overall, I liked it.

It was really cool when the screen started filling up with these green things quickly. Very cool sound design. Purely as a game designer, there are not enough decisions on the part of the player. And so it's very cool, well done

Very interesting mechanics, it was quite interesting to figure it out. Attractive art, by the way, that would be.  All in all, a good job.

Gorgeous graphics, very cute and expressive. I would like to see the full version, I like this kind of game. It was interesting to look for objects to keep the candle light going. Great job!

The gameplay of the game is well done, it remains to learn how to devote time to graphics and UI, otherwise it's very hard to figure out what's what. And so it's a nice project, you did well!

Oh, it was quite fun! It's a cool and interesting project, you need to click a lot and earn money!

Take me back to the days of push-button phones and great Java games. This game could be one of them. It's just a great game, I really liked it! Perfect!

It's like I came back from a physics lesson lol, it was fun to figure out how to do what and it's quite fun to play this incremental game! Good job

Yes, the character moves quite slowly, but I liked the atmosphere and the idea itself. Well done

It has a very pleasant visual style, and you can stay in the game for hours. I've never seen such a gameplay before, it was a lot of fun to figure it out. Cool puzzles, in short, well done!

It's good that I wrote about the fullscreen in the settings, otherwise I would just sit shooting at the squares and not seeing the numbers lol.  Damn, it's really cool this way. I really enjoyed calculating the pre-emption for shooting to hit distant targets.

It was really fun to play, I didn't immediately see that it was possible to glow, so I died a couple of times from not seeing it. And it's so great, you can plan your actions while you see something and then move in the dark along a memorized route. Good project, well done

I really liked the cooldown mechanics. Great! The game is short and cool, the bullets ran out too quickly in the first run, but it was still very cool.

It's really good for the first time. The only cd of the attack is too long.
Well done

At first, the platform seemed a little too sensitive, but then I got used to it and it was even comfortable. It was great to spend time here, like!

Everything is very well done, there are improvements and you need to take care of the guns. And avoid all obstacles yourself. It's a very solid project, and I liked it.

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The game feels the style of the author! The artwork for the game looks very cool. It wasn't expected that you managed to combine base building and vimpire survivors, it was just very cool!
But damn, there are a lot of questions about balance. There is little hp, and supersonic projectiles are fired at shooting enemies - it is impossible to dodge them. I understand that there are walls for this, but damn. Have mercy on xddd! 
Anyways, I liked this one!

Oh, a pretty fun game with a cool explanation of the topic! I didn't really like that it took a long time to kill enemies. In my opinion, at least the enemies of the first wave should be one shot. But in any case, it was fun to spend time here!

This is such a cute chill game, it was such a thrill to jump and run under lo-fi, just relaxed and got high! I really liked it. Cool NPCs frogs. Interesting mechanics with waterzooka

You just can't praise music and art here! It's something with something, wow! But the game designer also did a great job - a quick restart, maintaining fixed platforms - you got rid of the problems that infuriate in other similar games where you have to wait a long time or do the same thing. Well done!

I really really liked the graphics component of the game. Gorgeous. From the technical point of view of the platformer, everything is perfectly executed. The controls feel right. The mechanics of giving and taking life are very interesting. Great project!

Oh, I liked building the army in order.  The graphics are very cute, excluding the background and font. They made my eyes hurt a little)

As it is, I think it's a cool project that you can tap into after you polish it.

Wow, that's a story. I liked everything, the graphics and the sounds. The action game feels fun, especially the way the enemies flew off dozens of meters xddd. Some strange game design decisions make me go back and forth, but the good thing about the game is that it's very fast!  In general, it's a fun project.

I figured out pretty quickly what I needed to do without reading any instructions. Instincts or something... xdddd. It's very fun to play, and the idea of finding a partner in the dark is very good. I liked.

Oh great powers, what a beautiful game. And the way this plant stretches, slowly, writhing, clinging to life - wow, it's very deep. Cool submission

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A cool, unusual project with its own atmosphere. The graphics, sounds, and gameplay itself do it perfectly. Really great job, it's a shame that there is not many rates. Just becouse it's not a web game. Did you try to export it in html, it's easy. In our days only a few guys gonna download something :(
Liked this one!

I really liked the sounds, they all sounded like they were making some kind of music. It's pretty simple and fun.

The controls are a bit unusual, but in any case, they are well done. It was a pleasure to spend the evening - the sounds and effects add atmosphere. There are not enough different upgrades maybe. Good job

It's short and very funny. I liked everything, it's a really cool project!

Cool puzzles. I liked that various mechanics are being added, like banks and you're kind of mothballed xD. Well done

I love taking care of plants in games. It's a pretty sticky activity. Did I fail to buy something in the store, or do I need a lot of coins there?  Overall, it's a fun project.

High, very stylish game. Everything is clearly designed, starting from fonts and ending with skill icons. I had a great time playing the game, I still want to make a couple of runs. I met a bug, a room that didn't have monsters and just wouldn't let me out. Really great one!

A fun mix of puzzles and cards. It was a really interesting idea, and it was unusual for me. Dice works a bit crookedly, I always got one move, I generally passed the game without it. And it's cool, I can see how you can finish and mess up a lot of content in this game. Really good one! Well done!

Honestly, my friend, I can't praise you. The project is very raw, there is no style, everything is somehow mixed up. Technical issues. get_tree().change_scene_to_file is literally in the process of death. Why didn't you put it on? But I'll praise you for trying, go ahead and learn and develop! Handsome!