Nice idea. Good use of the assets.
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click-survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #54 | 3.625 | 3.625 |
Presentation (visuals) | #73 | 3.750 | 3.750 |
Overall | #249 | 2.938 | 2.938 |
Adheres to jam theme | #426 | 1.438 | 1.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A fun take on an idle game with a survival twist! I was panicking smashing enemies with my hand for a while at the start that I didn't realize I could purchase the upgrades. Good thing I realized because that made life a lot easier.
I thought it was cool that structures were added over time, but after a while, they became more of a nuisance than anything since they blocked the view of the monsters. Maybe giving them collision would help or letting the player purchase and place the buildings themself to unlock new things? Just an idea!
Very cool concept.
I really liked the concept, however is does not adheres to the jam theme very much.
It would be easier if the UI was on top or bottom and upgrades could be accessed through shortcuts. A less punishing difficulty curve would be nice too. Great job anyway!
Good job! You have a very original game! However the main problem is that it becomes very difficult real fast. Still though it is a very pleasant experience.
Very great game!!! Reached 20 villagers and got the box ;) Only some nice music and sfx is missing. But the game is really fun even without it.
This is really cool. The difficulty seems to ramp up quite quickly. It would be really cool if selecting the powerup you want to buy automatically purchased it when you've got enough points (I think this would help a lot in the early game). Maybe this could be a toggle in the settings if you developed it further after the jam? Great job!
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