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Thiago Rocha

15
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A member registered Jan 25, 2017 · View creator page →

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Recent community posts

Amazing asset! It would facilitate and speed up the implementation process if you had them in a single sprite sheet with same size frames. Or at least all the frames being same size, 64x64 for instance.

I suck at this game. But is very well done!

Interessante! A animação to texto poderia ser mais rápida.

Interessante! A animação to texto poderia ser mais rápida.

I really liked the concept, however is does not adheres to the jam theme very much. 

It would be easier if the UI was on top or bottom and upgrades could be accessed through shortcuts. A less punishing difficulty curve would be nice too. Great job anyway!

Nicely done! First game in the jam so far that I felt compelled to finish.

The city looks nice. But I would prefer if the character spawned next to car when swapping.

I don't know if is a bug or just incomplete implementation, but I finished just by intimidating everyone. Let's see if you can finish it after the jam ends. 

Thanks for playing! Yeah, I need to implement a full gameplay loop. Thanks for the bug report.

Yes. Hold R. You can check controls by pressing ESC.

Neat little game! I missed a stronger feedback when the enemy is hit and the coin could pop up more in the chaos.

I understand that pixel art fonts have more size contraints, but the UI is too big overall an could use some usability pass. For instance some HUD elements could be closer together so the player can look just at one point to check status.

That is awesome!

Just finish the game during my lunch break. It was delicious!