I am sorry. I just realized the version uploaded is broken and the crafting does not seem to be working =/
Thiago Rocha
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A member registered Jan 25, 2017 · View creator page →
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Help a young witch restore the magic powers of Coven Island.
Adventure
Play in browser
Game developed for Kenney Jam 2023. Unfortunately is not finished.
Platformer
Play in browser
A simple generator to help visualize different values when creating noise textures.
Run in browser
Recent community posts
Hey! Thanks for playing. It is still pretty bare bones at this point. But I will keep working on it.
The mushroom is from the Witch character from this pack.
Blueberry bush was created with a bush from the Forest Pack and a berry from Resources Pack.
The flower is from a very old character from Series 3.
Pixel Prototype Player Sprites comments · Replied to Dead Revolver in Pixel Prototype Player Sprites comments
Fishing, Sprinting & Other New Animations comments · Posted in Fishing, Sprinting & Other New Animations comments
Pixel Prototype Player Sprites comments · Replied to Dead Revolver in Pixel Prototype Player Sprites comments
2D Pixel Art Character Template Asset Pack comments · Posted in 2D Pixel Art Character Template Asset Pack comments
The Bullet Hopper (Jam Version) jam comments · Posted in The Bullet Hopper (Jam Version) jam comments
Intergalactic Mineral Extraction comments · Replied to Daruma in Intergalactic Mineral Extraction comments
Intergalactic Mineral Extraction comments · Replied to SugarVoid in Intergalactic Mineral Extraction comments
Neat little game! I missed a stronger feedback when the enemy is hit and the coin could pop up more in the chaos.
I understand that pixel art fonts have more size contraints, but the UI is too big overall an could use some usability pass. For instance some HUD elements could be closer together so the player can look just at one point to check status.



