Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Tower of CardsView game page

Build your deck, defend your tower.
Submitted by Kray8Games — 14 hours, 51 minutes before the deadline
Add to collection

Play game

Tower of Cards's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3642.9122.912
Art#3932.5592.559
Gameplay#4032.4122.412
Sound#4142.0592.059

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes

Was all the music/sound created during the 48 hours?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Nice mix of card games and tower defense. I think speeding up the battle would definitely make it much more fun. Great game tho!

Submitted(+1)

Nice one! I found the "battle" a bit slow, would love to see it quicker

Submitted(+1)

Cool idea. Would love to see this as a complete game.

Submitted(+1)

ui with the cost per card and points left.(aswell as the abillities damage/ health of the cards).. also the ability to remove cards back to the hand would be nice

Submitted(+1)

Interesting idea ! With a bit more polish (sound, UI, feedback) it would have been really good.

Congrats !

Submitted(+1)

First of all nice work well done :D.I think the game just need some UI  that shows card costs their attack and defence. Also rng did not mercy me :( Overall nice work :)

Submitted(+1)

welp, i got 2 situations here:

i believe i've put defense against the defense and now i have to reupload the page. letting u know about this bug. c:

i've also just pressed end turn and i didn't have any units placed so it went to the battle phase and nothing happened.

suggestions:

it would be really cool to have speed up button, so that u dont have to wait that much time while the cards touch each other

Overall everything looks working except those tiny things i've noticed.

art looks sweet, however, not perfect. it's good for a 48 jam if u're not an experienced drawer.

good job, man!

Submitted(+1)

nice, I always love this kind of games! ;D

th eonly thing that I would change is that I would give the castle's HP bars so you need multiple rounds to win.. (most of the times I win 1 one try, it woul be more intresting if u ask me if u needs to strategics (with your cards) over multiple rounds! ;)

but well done! ;)

Developer(+1)

Thank you for playing the game,, i always love this kind of feedback! :D

A system like that is something I'd really like to implement, didn't due to time constraints.

Submitted(+1)

This was a decent entry man :). The art was okay and the game could have used some more sounds though. I know you put the details of the characters on the game page but it would have been nice to have any sort of stat info in the game. Also, why do they move so slow when the game begins ? XD

The element of strategy was nice and the fact that cards are randomised makes things interesting every time you play, however I'm still confused as to which cards will act defensive or offensive. The game is neat but could use some work in it's current form. Nice job none the less :)

Developer(+1)

Thank you, I appreciate the feedback,! :)

many improvements will be coming after the jam finishes and I hope you check it out again :)

Submitted(+1)

Love the concept!

It could be useful if you add a way to identify the type of the card (such as a defensive card)

Submitted(+1)

Actually that's pretty good, the concept is really nice!

Developer

Thank you for playing it!

Submitted(+1)

Tried your game out and I liked the idea.

But one thing that would help a lot is to have some UI showing what's happening in the game...
And maybe make the movement of cards go faster too!

Good job.

Developer(+1)

Thank you! These are definitely things that will be included in the post jam update.

I'll be trying yours soon :)

Submitted(+1)

Interesting concept nice job!

Developer (1 edit)

Thank you! :)

Submitted(+1)

Good job! in second time I chosed cards and then nothing happened. =(

Developer

Thank you for trying the game! This is an rng issue where sometimes there may only be defense cards, I will be fixing that up after the jam to ensure there's never a game where nothing happens :)

Submitted(+1)

Interesting game! It could definitely do with more information like "How much AP you got?" among other things, but there's definitely a potential in this game. Good work!

Developer

Thank you for trying the game! I'd definitely have liked to include more info, and will be doing so after the jam finishes

Submitted(+1)

great idea , i like it so expandable i hope to see more of this game in the future

Developer

Glad to hear it! I'll definitely be expanding on this one!

Submitted(+1)

Great game and great idea! It was really interesting to play! Quite challenging. The gameplay is good. The physics is also work nicely. The art is simple and good.

Good job!

Please check my game as well ;)

Developer

Thank you! this is great to hear! I'll definitely check out your game too :)

Submitted(+1)

Nice monsters! I managed to win with the green guy. I think the pacing that they move could be abit faster

Developer

Thank you, glad you like the monsters! I will be increasing the pace by some amount.

Submitted(+1)

I like them cute faces :3

Submitted(+1)

Cool concept, but I'm not even sure if it's possible to win.

I failed to times, and the third one, I just softlock

Developer(+1)

Thank you for trying the game!
Winning is most of the time possible, but there are a few rng elements that are not always kind, I will be updating once jam finishes to   give player more control over these.

Viewing comments 22 to 3 of 22 · Next page · Last page