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Garden Score's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.378 | 4.378 |
Audio | #1 | 4.467 | 4.467 |
Visuals | #1 | 4.767 | 4.767 |
Gameplay | #1 | 4.367 | 4.367 |
Fun Factor | #1 | 4.400 | 4.400 |
Theme Implementation | #7 | 4.367 | 4.367 |
Special Object Implementation | #37 | 3.900 | 3.900 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In my game, the player only has one ability, harvesting, and the cards are what changed during the game
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Comments
Very nice work!
After some upgrades it becomes really easy, maybe you could improve it by adding stats or ui to show current upgrades chosen and also increase the quota faster depending on the score (if you have quota 800 and you have had 5 rounds in a row where you get 1k+ it should increase faster for example).
This game took me by surprise! Very nice. Good work.
Best game in the jam! The sound, music, visuals, and gameplay are all amazing! You should expand on the game concept after the jam! (I reached a quota of 270)
Very nice game :) It is very satisfying and addicting. The game feels responsive and has stunning visuals. The only suggestion I have is maybe changing the background sometimes to something different :)
W GAME Incredibly well done!
One of the best for me, really polished and complete and also satisfying to play!!
The only weak point for me is the theme and object implementation cause it felt forced to fit in the game.
But literally, this game really is one of the best in the jam, and it also looks like you're an experienced jammer. Congrats on making this!! Looking forward to see you in the TOP 3 <33
Daaamn this game is addicting, it did feel pretty hard to lose tho as I was consistently doubling the points needed. It would be good to have an auto complete when there's nothing left in the square.
This game is incredible! A friend just walked by and was surprised asked what I was playing and was surprised to hear it was a jam game.
This game honestly should be polished, expanded just a bit and fully released. It's a super simple mechanic with pleasing visuals and audio.
My only gripe is that the difficulty needs to ramp up waaaaaaay quicker. It's really fun to create "broken" builds where you can harvest half the screen at a time, but it meant I was hitting the quota in one click for 10+ rounds in a row until I just decided to stop playing. I feel like this game would be more compelling if you're likely to lose after 10ish rounds and are therefore encouraged to try again with a different strat to see if you can beat your high score.
Great game! might need some balancing in terms of upgrades but very fun and addicting. easy to grasp. lots of nuance.
And the little wobble animation on the flowers is so cute! i'm sure this will get placed high
Polished in any manners. Potential winner alert! Well done!
This was such a pleasure to play! What a polished game for a single weekend's worth of work. Could def be a winner!
Very well made very polished, great job! kinda unbalanced tho :v
Pretty awesome! After I understood what to do with every iteration it was very entertaining :) Good job!
Thanks! I'm happy to hear that once you got the hang of things, you had a blast playing the game!
Really fun game and amazing entry! Gameplay is easy to understand and it was quite addicting to play. This has potential to be a winner for the game jam!
Thank you so much! I'm glad to hear that the gameplay was enjoyable and addictive - that's exactly what I was going for!
A really great entry, would be surprised if it didn't win. Good job :)
Aw, thank you! I'm glad you enjoyed the game and thought highly of it!
Great idea, perfectly executed. Overall amazing work!
Thank you so much! That really means a lot to me!
This is probably my current favourite game from this jam. The animations are incredibly well put together, the game is fun and has alot of replayability and it looks amazing aswell, all in 2 days. Great work.
Wow, thank you so much for your kind words! I'm thrilled to hear that my game stands out to you, especially considering the time constraint. It means a lot to me!
The animations are very slick. I like the simplicity and intuitiveness of the gameplay.
Thanks for noticing that! I aimed to make the game easy to pick up and fun to play, so it's great to hear that the simplicity and intutition worked out well!
Awesome game! Very well done.
Thank you! I'm glad you had a great experience playing the game.
Easily my favorite so far. I’ve been playing a lot of Balatro recently and this really hit the spot. I’ve had “gardening rougelite” stuck in my head for a while and I’m so glad to see it executed so well.
Man spoke the truth. I too agree wholeheartedly.
Thank you! I'm happy to have scratched that gaming itch for you. Glad you enjoyed it!