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Wizy: The Time Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #11 | 4.200 | 4.200 |
Gameplay | #34 | 3.250 | 3.250 |
Fun Factor | #37 | 3.300 | 3.300 |
Visuals | #44 | 3.500 | 3.500 |
Overall | #47 | 3.350 | 3.350 |
Audio | #68 | 2.750 | 2.750 |
Special Object Implementation | #73 | 3.100 | 3.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: You only have AOE Time reverse ability. Special Object: Wizy uses cards to cast the magic. They are the main pickable item.
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Comments
This is so good for a first jam!! I think the time bending mechanic is really neat and from a programmers standpoint I would think it would be a pretty difficult thing to code. Here's some small things I think could make your game even better:
Overall, I would say be very proud of yourself this is a really nice entry and I enjoyed it a ton! I would also really encourage you to keep making games and doing more game jams :)
Thank you so much, glad you like the concept. And yes, this shall not be my only jam :D
I love the art style!
Nice art style. Fun little platformer with good gameplay!
Nice art style. Fun little platformer with good gameplay!
Great job for a first jam!
Love the art, the colors match well! It also seems like you made all art by yourself since it is accordingly made with the colors of the game. Nice!
The concept is unique and interesting could be further upon improved in the future.
Congrats on your first gamejam! Hoping you join more!
Thank you so much. Glad you liked the art, it was fun creating the sprites. It was the first time I ever tried dittering as well. Hope I get to join future Jame Gam’s, but with a team instead of solo :D
Nice work! Cool concept, I kept accidentally reversing myself though! :P
The ability is super unique and well executed. My only wish was that there was more of a reason to use it. Aside from the level where you need to reverse the enemy and ride them up, I didn't have to use the ability at all.
Happy to hear you think that. Initially I though of the idea for the ability and the uses came as an after through. Could not think of anything and only after 24 i came up with the jumping onto the enemy and the door. Had me in a bit of a panic xD
The gameplay was really interesting and I especially liked the puzzle where you have to reverse an enemy and ride it up to the goal! Overall really fun :)
Great idea very unique... audio kinda repetetive :v
Absolute banger for a first jam! Presentation is good, the mechanic is really interesting and quite original.
Thanks glad to hear you liked it :)
Really cool mechanic you got here, it could've been explained better though but besides that good job!
Agree, even for a demo, I should have just thrown some explanation text.
I loved the idea of time reverse. It took a little bit time to understand how it works, and after I figured out I wanted play the game more and more. Well done!
Thanks! Glad you enjoyed it! Really should have made a better tutorial xD
Took me a while to figure out the controls but it was pretty fun, although you could just run past most obstacles it was pretty fun. Great job!
Thank you, I am glad you enjoyed it. While developing I was making sure you can’t run past the gate on level 3. Making it close quick enough so you have to use the ability.
I would have liked to see the player get animated, and the enemies not looking like toaste
If only I could ascend from this mortal plain and achieve godhood… I could have just not slept. Might add animations later. Have never done a game dev with such a short time limit and spend too much time on the game mechanic. But ye, the shredding machine to be looking like a toaster.
Cool game! I've never seen a mechanic like this before where you do time manipulation in a region and the art was nice too! I just wish the shooting mechanic was explain a bit better. I initially thought I would be firing a projectile and was confused when nothing happened when I clicked on the tutorial enemy. Maybe a sign that says "anything in the target circle has time reversed".
Thank you for playing my game. I agree with you, I should have explained the mechanic better at the tutorial level. Was too focused on everything I totally overlooked the main game mechanic.