So good and solo too! Really fun idea.
Level design is hard but you made it work really well.
Thanks so much for the feedback!
I’d love to know what browser you’re playing through, I’ve had similar issues with my bevy games before but I chalked it up to shaders before, I’ll look into optimizing it more.
My artist kicks butt, I agree.
As for the gameplay, you can shoot the plants that grow to avoid getting too much O2, but it’s pretty precise as it’s based on the sprite and where your cursor clicks, easy to miss.
Great work! The gameplay is crunchy and feels good, it all looks great and the sounds are really nice
I had lots of fun playing
Maybe it would be too easy but with how zoomed-in the camera is I ended up dying to something that was off screen because I went too fast and didn’t see it in time
For added crunch maybe a short time-stop when you kill something?
Glitch through walls: I think when you turn your head you’re probably manually changing the player’s rotation instead of letting the physics do it?
Climb up in corners: idk just kinda jam yourself in there and you’ll move up
ALSO I think the point you’re rotating around when you turn your head is probably offset in front of the player’s collider?? Just a guess
YEE HAA
Fantastic work! Had fun AND learned a new card game!
This does not feel like a first-jam kinda game, you’ve got a lot of polish, everything looks great, nothing feels clunky or out of place, great stuff! Great implementation of the theme and special object too! Good choice with the crackling and the candle to add to the ambiance.