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Omegaxe

203
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A member registered Jun 10, 2020 · View creator page →

Creator of

Recent community posts

Nice work! The audio sync is unfortunate but nevertheless a good time. Knowing the song helps because I only moved between two notes hahaha

Dang good to know, I went back and could replicate it - I think it's a firefox thing as chrome was a lot less noticable. Good work!

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Thanks for playing! Yeah my gameplay was not very defined, I was hoping to make the spawning intentional but time ran out quick hahaha. Happy the cutscene came across well :D

Ok it was definitely a skill issue, I went back and got the true ending and got A's on each level first try with a fresh brain hahaha. Great work y'all

Good fun! I noticed a little bit of stutter after the first room, but otherwise had a good time! Great work

Cool game, I threw many cups. Nice job!

Dang job well done! My minor annoyances are being able to move the mouse up to the character to take damage (self inflicted pain is my own fault :P) and having trouble with the blue side projectiles (skill issue?). Everything else though was really good. I may try to true ending it when I have time

Great job! I got through the first 10 waves only using melee and not feeling I needed upgrades which made me a bit overconfident. Would love some more faster scaling difficulty!

Nice work! It doesn't work properly in firefox I found but chrome worked a treat! Chill times

hahaha thanks for playing!

Appreciate it!

Thank you! 

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Wow, great ambience and gameplay! Here's my little feedback dump:

  • I would have preferred the walls not to have the small little tips which made it a bit hard to move around (me problem :P)
  • It was a nice challenge, I think it would be good to see some more glowing markers on what walls have been shattered. 
  • I also found my game to stutter/load for a moment upon seeing something new, I just had this issue myself and figured out myself how to preload and warm up those graphics because openGL is doing it's best!

But overall no complaints and I had a great time! Excellent work

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Clearly I didn't read the tutorial properly because I didn't understand the reasons for different types, but it was pretty easy to pick up anyways and figure it out myself! Just think I was missing a cooldown indicator for the parry early on. Really good work! 

Nice work, pretty challenging! I realised later I could mash dash and jump to varying degrees of success which helped me have more fun hahaha

Great effort! I found the stamina system a bit slow and I could get stuck on the sides of the platforms but I had a good time anyways as the level kept me on my toes. Nice one!

Dang all the art and code on your own is sick, nice job! I found the platforming a bit jank at times where things like the coffin was hard to stand on, and one time I dashed onto the piano which put me up 1000 meters in the air which was cool but unintended :P Excellent work 

Great work! Very moody and atmospheric game and I got the good ending! I get the slow walking is meant to be for this style of game, but it felt like a bit too slow for me where I wish I was a bit faster :P

Thanks for playing! I unfortunately spent the least amount of time testing the gameplay, you just made me check some of my settings and I noticed the dash and projectile delay timings were wrong! Glad you enjoyed it :)

Love the art and gameplay!! I think I would have loved to see a bit more wind-up and exaggeration of the enemy's attacks just to make it more clear what they were doing. My game was also sort of punch out style so great to see different interpretations!

thank you!

Great work for toughing it out and getting there in the end!

Great work, I left feedback in the comments and had a lot of fun! Here is mine https://itch.io/jam/brainless-game-jam/rate/4780848

Wow loved it, had a lot of fun and got the great house built in 19mins! If you had more time it would've been great to see a small tutorials, more polish on the UI and I found some of my guys got stuck! I had a lot of fun though :D

Great work! Really missing that itch io full screen button but it was otherwise a good time

Cool game! Really missing that itch full screen button as my mouse kept leaving the game. Here is my game: https://omegaxe.itch.io/dough-it-out

Nice work! I found the different bullets weren't that relevant because I could just spam all four of them with no issue and then I only just had to focus on the platforming part. Good fun!

thank you!!

Thanks for playing!

great idea! thanks for playing!

Great art and game, the sheep go everywhere! Here is my game: https://itch.io/jam/brainless-game-jam/rate/4780848

Nice work, it was hard to keep the sheep alive! My efficiency was not looking so hot. I see your dog assisted in the voice acting which we love to see!

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We have played each other's games already! 😂

thank you! Great work on your game :D

NIce work! Very ambient feeling, I found the final boss cool but I would just go to the bottom left corner and it wouldn't move or do anything for most of the fight xD

Thank you! love the 3d in your game!

Wow great work, my browser did not like the 3d in this game but it managed to get there in the end which on seeing it, it was well worth. Nice job!

Nice work! love the branching paths - here is mine! https://itch.io/jam/brainless-game-jam/rate/4780848

cool game! like the sort of branching paths would love more of that!

Great work! We love matching docs hahaha with layers on layers
Here is my game https://itch.io/jam/brainless-game-jam/rate/4780848