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Eis3

41
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1
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A member registered Jun 04, 2024 · View creator page →

Creator of

Recent community posts

How the f**k do you make an rts in like 3 days? I had a blast. Did a mistake and explored the map which seems to drop the fps a lot. Colossus for the win though! But honestly this did tickle that rts loving side of me. 21min was the max I reached.

Filled 2 middle circles with the 150 guns then when safe just spammed snipers till things started to get spawn killed. Was fun but in my first playthrough I wished there was a sell option. Placed lot of walls and then was like oh, I guess they stay there then… I had fun otherwise :)

I really liked the 3d aspect of the game and the simple to understand controls. 1 look and I knew what to do. Wish enemies would maybe speed up as time goes maybe though?

Forgot to comment but thank you for giving me the opportunity to gamble. Stopped exactly on 50 gold, go there on time :)

Great Game! Once I saw the dev mention a dev high-score I knew what my missions was. After few hours the highest I got was 5.95 (got over the building but jumped too high and was unable to jump over the 1x building afterwards…). I like how you can guess where someone died from the values X.88 is the tall tower. X.33 is the single to double downer stair. I love how as you get quicker some places can no longer be jumped through in the same way as you now travel further with jumps, but also some places become skippable with a long jump such as X.11 or X.25. Also the music looping perfectly with the loop of the planet was a very nice ascetic touch. There was a 2 times where I died even when landing on a building but over the hours that is insignificant. Well, I had a blast and thank you for making this game!

My arm hurts from clicking and I missed jump too many times to count. My best strategy has literally snipe them from outside their range then collect the hp pack. Every death fulled me with anger towards the witches making me play again to get my revenge. Good Game. (Also witches are cute as long as they do not shoot fire at me)

Wish there was some stakes like player hp but other then that it is a fun little game. By the way, did you create the OST? Each is a banger! Enough for me to leave the game in the background so it just plays them one after another.

I liked the characters, atmosphere and the tasks. (Took me few fails to realize what I needed to do for the phone task though)

Tutorial is great, explained everything well but I needed to play it twice (Low brain sadly). Wish I had 3 hands though so I would not need to jump between arrow keys and P as I always miss it.

Thanks, I also like your idea, it would incentivize quicker sorting.

Game is fun and as devs I think we can relate (to jobs too I guess…), but I have to agree that the font might be a bit too pixelated. Took me a second to realise the .tar.gz extension war not tar.92 Other then that it is a fun game :)

Fun game, could comeback to it as a fun exercise to improve my hand to keyboard coordination.

Good game! Played till I got all upgrades :D

Great game! Fun game play loop and made me want to unlock more upgrades. The fact I saw more appear as I kept upgrading made me think. Wow there is more! I MUST PLAY TO SEE.

Wish there was an upgrade to would allow me to not stop on enemies I can already one shot.

Wait, you are telling me that was easy mode D: Glad you did so otherwise I would have never got to the 3rd level xD

I very much like the gameplay for this one. The thing how you can only hold immunity to one type so you have to focuse the highest priority threats first. Wish I could maybe use mouse scroll to switch abilities so I could do it while moving.

Thank you so much, glad you like the concept. And yes, this shall not be my only jam :D

Love the abilities, makes the movement so enjoyable and great to learn! Just wish there was more check points so dead does not reset the entire level. Took the saws on lvl 2 like 12 tries D:

At first I through that the boss health takes too long to drop, but getting good combos makes up for it all. Q, J and green A and you do 320 dmg, nearly a full stage drop. I liked it all but the player is hard to control if they are too far out as the camera zooms out. Either way, Mushroom Vanquished!!!

Thank you so much. Glad you liked the art, it was fun creating the sprites. It was the first time I ever tried dittering as well. Hope I get to join future Jame Gam’s, but with a team instead of solo :D

I like the control of multiple characters, if only I could check bags quicker. I feel slow even when sprinting. P.S.: One question… Why does everyone in the area carry so many knifes? Sus if you ask me…

Game is fun but given so many cards at once just made me play it as a bullet shooter. I shoot, I kill… With random teleportation card usage once in a while xD. Also, why do I have to kill these poor cute looking slimes D:

Nice concept to preplace abilities before using them. Stacking them and casting [space] at once is fun.

Great and unique system. I like games where you get limited information to work with. The unsettling vibe makes it great as well. Nice monster sprites as well by the way.

Fun game but you can’t let them overwhelm you. My first run I let few wonder and not ascend and then it becomes too crowded. Fun as long as kept under control. Sad there is no screams when they descend to hell.

Happy to hear you think that. Initially I though of the idea for the ability and the uses came as an after through. Could not think of anything and only after 24 i came up with the jumping onto the enemy and the door. Had me in a bit of a panic xD

Wizard game goes brrrr. Good game, was impressed with the voice acting. You can feel the love and joy that was poured into the game.

Thanks glad to hear you liked it :)

Agree, even for a demo, I should have just thrown some explanation text.

Realised that grass and flower multiplier broke after 2 times. I think other ?x score break as well. However, I still played the game for more then an hour again. Damn this sooo addictive! Highest Score: 2183 Highest Quota: 1605

Thanks! Glad you enjoyed it! Really should have made a better tutorial xD

Thank you, I am glad you enjoyed it. While developing I was making sure you can’t run past the gate on level 3. Making it close quick enough so you have to use the ability.

Love the sound the pedestrians make when you hit them with the car… Wait that sounds wrong.

Man spoke the truth. I too agree wholeheartedly.

If only I could ascend from this mortal plain and achieve godhood… I could have just not slept. Might add animations later. Have never done a game dev with such a short time limit and spend too much time on the game mechanic. But ye, the shredding machine to be looking like a toaster.

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The game is so easy (Thought as I lost on the 420 quota xD… oops). Apart from that the game is so fun. I mean you just want to get more cards and better upgrades. Game is simple and very easy to get your head around. Will definitely replay it a lot.

Music is a 5/5 for me no questions asked.

Thank you for playing my game. I agree with you, I should have explained the mechanic better at the tutorial level. Was too focused on everything I totally overlooked the main game mechanic.

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As in the enemies? Do you see the circle that appears as you hold left click (Assuming you have 1+ cards)?

The game kept me hooked with the music and the great feeling of moving and shooting. No clue how you did it but movement, aiming and shooting just feels great.