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A jam submission

Everything is your enemyView game page

also, you.
Submitted by yumehiko (@yumehik0) — 5 hours, 20 minutes before the deadline
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Everything is your enemy's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#63.9173.917
Presentation#74.0424.042
Overall#113.8543.854
Concept#153.6673.667
Use of the Limitation#163.7923.792

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
yumehiko, tsukihiko, komekami

Software used
Unity, FL Studio, Adobe Illustrator, Adobe Photoshop

Use of the limitation
The game is a challenging action game, but it does not contain any RNG, so players can challenge themselves purely with their own skills.

Cookies eaten
Zero.

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Comments

Submitted(+2)

Gameplay and game aesthetic was a lot of fun. Couldn't beat the 2nd boss tho

Submitted(+1)

Very cool, I enjoyed the game alot it was very hard, I liked the art style of the game, its very original!

Submitted(+1)

Silly me thought I'm good at bullet hell games. I'm not even gonna admit now many times I had to do the 2nd boss fight to see the credits. 

Incredible music (like seriously) and visuals, made me stay through the pain.

Submitted(+1)

Fun and frustrating game! I really like the concept and your realization of it.

Submitted(+1)

This very cool!

Submitted(+1)

This was really cool! The art, gameplay and music are all great. I love the squishing of the main character when he lands. Great entry.

Submitted(+1)

Awesome! Everything was really well done and there was a surprising amount of content. The credits made me laugh. Very creative! The only thing I was craving a bit was some more player controller variety like wall jumping or a dash or something special to spice it up a bit. The music was great as well. Nice job!

Submitted(+1)

I love this game!!  Really fun!  Not knowing what to expect next kept me playing through the exceptionally hard parts!  Loved the presentation too -great work! :D

Submitted(+1)

Love this aesthetic. Everything seems so confident and well put together. Well done!

(+1)

Check out my review of your game at https://www.twitch.tv/scalphamission you cruel cruel thing you.

Submitted(+1)

I cursed at you as I was playing this.  The thing I love the best about your games it's the signature, it's so clear it's from you.  The first time I saw the car...lol!

Submitted(+1)

No my friend, YOU are amazing. This game is incredible. Every obstacle is finely tuned and timed to the nearest pixel/second, requiring perfectly precise inputs and planning to beat each level, which only gets more and more difficult as the game progresses. Shame on anyone that says its too difficult, this is a perfect "rage" game and the fact that it was made within the timeframe is that much more astounding. The presentation of the game is also remarkable with its aesthetics and overall audiovisual design. I've also rated the No RNG element higher than the other "pure skill" games because of just how tuned the difficulty and obstacles are, so much so that it hardly leaves room for the RNG that is the player's mind. Congratulations, you've made a work of art.

Submitted(+1)

I could not beat the second boss fight to save my life!

The game was super fun. Loved the art and music. I wish the controls for the player were a little bit more "snappy"

Submitted(+1)

The third level got me, NGL. Great Game!

Submitted(+1)

Simple and creative idea, unique art style, challenging gameplay, nice sounds! Also surprised that there is a saving system. 

Submitted(+1)

haha! that was fun and original! The controls were super-nice and the colliders gentle enough.

Submitted(+1)

enjoyed playing this one! awsome art and smooth controls, the gameplay was challenging and it's a good thing that there is unlimited lives,  definitely going to play this again, overall great game! congratulations! keep it up!

Submitted(+1)

I....I was not expecting that on the 3rd level. I guess I should've looked at the screenshots beforehand! I found some of the levels to be tricky or rather difficult, mostly because my movement took some getting used to. I must've tried the 2nd level a dozen or more times before I got it. Otherwise well done!